You will lead a squad of scavengers on a venture across the wasteland in pursuit of profit, food and all sorts of cool stuff! Each character has a unique combination of class and personality, which will provide an unrepeatable (literally!) adventure.
Combat action breaks by short ironic events, during which the traits of the heroes are revealed, and your choices determine your own history of the squad. The pool of events is large, and personalities and classes can drastically change the outcomes.
Your enemies will be strong but predictable. You need to explore their flaws and quickly adapt to different enemy compositions.
Combat-based action is broken up by short tongue-in-cheeck events, during which the traits of the heroes are revealed, and your choices determine your squad's history. The pool of events is huge, and personalities and classes can drastically change the outcome.
Your enemies will be strong but predictable. You need to explore their flaws and quickly adapt to different enemy compositions.
Classes + Personalities
Each member of the party has a class AND a personality, both affecting different aspects of the game. This leads to a lot of combinations for the player to explore.
Unique balance of fighting and story
Action is broken up by funny events full of character. Bond with heroes, make choices and create your own story. The pool of events is large, offering a lot of variety. Personalities and classes affect the outcome of your choices.
Transparent enemy moves + Challenging enemies = Strategic battles
While not unique to gaming in general, this approach to battles is not thoroughly explored by roguelites. The enemies are strong, but often have flaws to exploit. You can’t use the same strategy every time and have to adapt to different enemy compositions.
Tongue-in-cheek dialogue from an award-winning game writer
Outcast Tales mixes post-apoc, Western, and sci-fi to create a relatable yet original world — and goes to town with it. In terms of tone, think Firefly or Douglas Adams.
Try again. Most bands of misfits fail — this is a roguelite, after all. But even failed runs bring progress in the form of unlockable classes, personalities, and items. You’ll be better equipped next time — and the game’s high variance offers high replayability.
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Hello! Today we've updated the demo with few fixes, QoL changes and major interface update:
You will lead a squad of scavengers on a venture across the wasteland in pursuit of profit, food and all sorts of cool stuff! Each character has a unique...
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