Materia Ex Vita is a space combat/simulation game. It features a large simulated galaxy with thousands of playable worlds and space stations for you to cause mischief on!
Download it at Bigboot.itch.io
Support us on Patreon at: Patreon.com
Join us on discord for more news: Discord.gg
Music by Punch Deck: Soundcloud.com
Tutorial & Gameplay video: Youtube.com
Hi guys.
As you know, Materia Ex Vita is a game focused on buying ships, flying them and do trade missions while surviving pirates. On this update we'll add lots of things to do in-game and out-game.
Look at me mama! I'm faster than light!
First of all you'll be able to use all your purchased ships. On the current version, ships you own follow you and protect you from pirates. With the new update you'll be able to do so much more and assign them different orders:
Give orders to all the ships you bought
Each ship has a different skillset. Some are better trading and others are better at defending traders.
On top of that, you'll be able to buy space stations. Space stations don't produce income but you'll be able to increase the cap you have from passive income gained from Trade ships.
New Dangers
To rise the stakes and encourage players diving in the game, space stations will be under attack from time to time by enemy pirates. If the attack is not repelled, the income from trade ships will be diminished by each attack you don't fend off. The piracy toll gets smaller if you have ships defending your trade ships.
IMPERATOR VULT!
Pew pew!
So with this in mind, we can now acknowledge two things: Spaceships matter a lot in numbers. The more ships you have, the more money you make. The more money you make, the more stations and ships you can buy. Repeat ad nauseam.
Thus some changes are in order:
This system is managed from the in-game computer AND from our webpage on Materiaexvita.playdata-games.com which means you can manage your ships from your phone.
And More!
We will be disclosing further details in the next days as we'll be releasing images, gifs and videos explaining all the content we've released. Among the new things you'll find:
Image below corresponds to the player's first landing!
What's next?
On the next updates we will focus on Procedural Abandoned Ships so the player may raid them in FPS
Procedural level
This is an interesting game and shows quite a bit of potential in delivering an experience that combines adventure, rpg elements, and of course good combat in a sci-fi environment. The current pre-alpha demo is definitely worth a spin and development is at a stage where some player input may prove quite beneficial to the developer.
For fans of of the genre, I recommend giving it a try.