Insurmountable is an adventure roguelike with permadeath, in which the player has to overcome huge deadly mountains. Fight against cold snowstorms, deadly animals and unknowns consequenses. Every of your decisions matter....every single one. Because anyone could be your last.
Happy New Year. I hope you had a good start into the new year. This is our first Dev Blog in 2022, today we focus on the Random Map Generation.
the awesomeness of randomness | insurmountable devblog #13
Today let’s get into the Christmas spirit together. This special Christmas Blog is less about content, and more a note of thanks with a few beautiful...
with the christmas sleigh to the peak | insurmountable christmas blog
Greetings, Mountaineers! Welcome to our DevBlog #12. Last time we looked at the Mission Table, which allows you to decide which task to tackle next. In...
good planning is half the job | insurmountable devblog #12
Now we are on the 11th DevBlog. Last time we took a look at thebase and showed you the mysterious stranger that will be waiting for you there. In this...
so many choices | insurmountable devblog #11
Hey everybody. How's it going? Welcome to another DEVBLOG! This time our focus is a new character and the Design of the Hub. So, let's head out and see...
a new place to catch your breath | insurmountable devblog #10
It got a bit quiet around Insurmountable but behind the scenes we were constantly on it. Now we can finally share some news with you. Until then, we would...
let's climb this huge news together! | insurmountable devblog #9
Patch 1.3 is finally here. In this patch we once again tried to follow suggestions from the community (so you guys) to further improve Insurmountable...
insurmountable community patch 1.3
It is official. We're happy to announce that Insurmountable finally has a release date. You will be able to take on the challenge of overcoming dangerous...
insurmountable has a release date: april 29th
We are part of the Steam Game Festival "Fall Edition" and are streaming on several occasions throughout the whole Event from October 7th - 13th 2020!
steam game festival and streaming| insurmountable devblog special 2
Gamescom and IndieArenaBooth are over! What comes next?
gamescom and indiearenabooth over! what's next? | insurmountable devblog #8
Our demo of Insurmountable is finally out on Steam! We hope you like it! We're also taking part at the IndieArenaBooth!
our demo is out now! | insurmountable devblog special
This time we worked on the story of the game, the item effects and their depiction and the overall HUD.
a story worth telling! | insurmountable devblog #7
Animations for the new character, updated weather and day/night cycle visuals and overall visual updates of the hextiles and the decoration!
a pilgrim climbs up a mountain...| insurmountable devblog #6
Our new character is ready to get some animations and we came up with a way to create new Event Screens and updated the stone textures to be more realistic...
an immersive mountain! | insurmountable devblog #5
We developed concepts and ideas for the weather system, our character and worked on the look of the hextiles.
new character, different weather and edgeless tiles! | insurmountable devblog #4
Update of all the changes we've done in the last two weeks: New Assets, different visuals and many new possibilities.
decoration makes a huge difference! | insurmountable devblog #3
A brief look at all the changes and decisions we made for the camera, the visuals and some events in the last 2 weeks.
the impact of your feedback! | insurmountable devblog #2
First time going public: Insurmountable @ Dreamhack2020
we overcame the first obstacle!| insurmountable devblog #1
As of today there is a new developer blog every 2 weeks here on Indie DB.
our brand new dev blog here on indie db
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