FoxTail is a classic point-and-click quest. Drawing inspiration from the old pixel adventure games of the middle 90's, we create an atmospheric and spectacular world without using sophisticated modern technologies.
FoxTail is about cute young fox Leah who goes on a journey to find a cure for her grandmother. Along her life changing trip she explores forests, swamps and caves, gets acquainted with various creatures and helps them in their needs.
She also reveals the secrets of the mystical past of her grandpa…
Complex and variable tasks: the world of FoxTail triggers player’s imagination and gives an opportunity to solve problems in different, but equal in complexity ways.
A charming story: echoing the leisurely rhythm of the old school adventures, the story is still colorful and impressive, but never boring.
Characters and their stories: every character in the game has his own life, in which the player will have to take part, one way or another.
The main heroine, Leah the fox, is charismatic, funny and cunning, as any fox is supposed to be. She will have a long and difficult journey: through the labyrinths of mines, mountains, swamps and dangerous forest at night, defeating her own fears and helping those who meet her on the way.
All this is for the great positive goal that doesn’t allow her to retreat or surrender.
At last this day has come!
Today, on March 1, 2018, at 11:00 PST (19:00 GMT), FoxTail is launching in Early Access:
The FoxTail team is very grateful to everyone who has supported us all these years. Finally we have the opportunity to thank you for your patience, interest and love.
The story of Leah begins!
We are waiting for your feedback and wishes. They are very important for us.
You can participate in the development of the project in our community on Steam. We are very attentive to all the comments of the players.
You can also subscribe to our Telegram-channel and follow the news:
and use stickers with Leah:
Have a good game!
We are pleased to inform you that FoxTail is alive! Alive! Really soon, on March 1, 2018, we will launch on Steam’s Early Access.
I wanted to share with you today some work that I’m gladly doing now. Which is animating the environment and making the locations more interactive.
today I wanted to share one of them with you. Something small and yet peculiar. Because this inspired me an interesting gameplay idea.
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