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Familiars Guild is a turn-based-strategy rpg where you team up with magical animals. Explore castles and towns, recruit to build your party, and enjoy deep tactical cover-based magic on hexagon tile battle maps. Inspired by games such as XCOM, Jagged Alliance, Final Fantasy Tactics, Fire Emblem, and Disgaia. This deep procedural roguelike-tactics hybrid features beautiful 3d graphics in the low-poly flat shaded style. I've written 35+ games, mostly small gamejam experiments. My intention is to take my time and polish this game to perfection over a period of about a year.

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Description

Familiars Guild (https://familiarsguild.tumblr.com/) is a turn-based strategy roguelike game I'm programming. My current goal is to produce a "vertical slice" proof-of-concept demonstration complete with hexagon pathfinding, variable ground height, line-of-fire, a cover system, area-of-effect spells, and more. Familiars Guild features a lowpoly flat-shaded 3d art style, and random map generation with which I hope to generate all sorts of fun castles and fantasy villages.

My name is Christer (McFunkypants) Kaitila:

Coming in 2015 to:
Familiarsguild.com

Thanks for checking out my game!