• Register

Familiars Guild is a turn-based-strategy rpg where you team up with magical animals. Explore castles and towns, recruit to build your party, and enjoy deep tactical cover-based magic on hexagon tile battle maps. Inspired by games such as XCOM, Jagged Alliance, Final Fantasy Tactics, Fire Emblem, and Disgaia. This deep procedural roguelike-tactics hybrid features beautiful 3d graphics in the low-poly flat shaded style. I've written 35+ games, mostly small gamejam experiments. My intention is to take my time and polish this game to perfection over a period of about a year.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

It's finally time to come out of "stealth mode" development and show off my project.

I've been working on this game in my spare time since 2010. First by designing characters and sketching in notebooks. Only this year have I gone from unpublished demos and placeholder graphics to actually having actual gameplay that uses in-game art.

I now have a working executable and web build of the game that uses Unity3D. We're planning for a large release in the distant future on "all platforms". I'm coding gamepad, keyboard, mouse and touch controls.

I'm planning on having a private beta that spans several months, followed by release on Xbox One followed by other consoles, tablets, phones and (or course) desktops.

I don't know how long it will take me to finish Familiars Guild, but I'm a stay-at-home-dad with a day job (making games). This is a passion project that I intend to work on long term.

I'm in no rush!

Be sure to check out my many other games (http://mcfunkypants.com), the 9000 person strong gamedev comunity I created (http://onegameamonth.com) and feel warmly welcome to connect with me on twitter (https://twitter.com/mcfunkypants).

Check out FamiliarsGuild.com in the next few months.

Thanks!

- McFunkypants

Post comment Comments
richtofen115
richtofen115 - - 82 comments

This looks really awesome, can't wait to try it out!

Reply Good karma Bad karma+1 vote
McFunkypants Creator
McFunkypants - - 4 comments

LOL I suppose WE is just ME, but I do have an ultra supportive wife and son cheering me on the whole way, so it sometimes feels like "the family business"!

Reply Good karma+2 votes
LateTide
LateTide - - 2 comments

Who is "we" in the above text?

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X

Latest posts from @familiarsguild, @mcfunkypants

#gamdev protip (opinion: maybe I'm wrong!) your game, no matter the price or budget, is being directly compared to… T.co

Jul 11 2023 by mcfunkypants

the debate over what "indie" means for #gamedev is eternal and personal, but I like @iocat's definition: "If you'v… T.co

Jul 11 2023 by mcfunkypants

RT @theESA: Everyone plays. #DYK that 62% of adults in the U.S. play games? Check out the 2023 #ESAEssentialFacts report to lea… T.co

Jul 11 2023 by mcfunkypants

mapping really is the only obviously forward momentum in gamedev! all you have is infinite fiddling in circles work… T.co

Jul 11 2023 by mcfunkypants

TW: arachiphobia today's #gamedev fun included working on a simple (non-ik) ray-cast "mech walker" procedural anim… T.co

Jul 10 2023 by mcfunkypants

Operation Holo Fields is an exploration puzzle game. As a holographic mercenary, use your holo-goggles to reveal hi… T.co

Jul 10 2023 by mcfunkypants

RT @McFunkypants: #1GAM loves @GreyAlien! PLS RT the POLISHED TO PERFECTION release of Regency Solitaire: Greyaliengames.com T.co

Jan 2 2015 by familiarsguild

Have you heard ‘#1GAM - Keynote - RESOLUTION’ by #1GAM on #SoundCloud? Soundcloud.com

Dec 31 2014 by familiarsguild

We now have an @itchio page: Mcfunkypants.itch.io And a tumblr image gallery: Familiarsguild.tumblr.com

Nov 6 2014 by familiarsguild

#1GAM - Keynote - LUCK Soundcloud.com

Nov 4 2014 by familiarsguild