ENDCIV is a post-apocalyptic city building game. Lead a small group of people to build a settlement and make it rise to a thriving city which others like to visit. But with wealth comes greed, various threats will challenge you on your way. Keeping a city alive and satisfy all the needs of your citizens will be challenging. Food, water, energy and building material is limited and is connected to environmental conditions such as animal population, rain, wind and daytime.
Really nice, is it really a 2D sketch ? The previous already looked like 3D but this one even more.
It seems like a mixture of both. It is common practice to layout boxes in a 3D program, add lights and shadows and then paint over it. The majority of work of those sketches is painting.
Full 3D wouldn't be efficient, these sketches are done in a few hours.
Can our survivors use these ruins? Scavenging is likely but what about turning them into makeshift shelters?
That's one thing I think about, in theory it would be possible. But that would collide with the city building aspect.
I can imagine several points why it is not a good idea to make shelters and why it will not be possible in the game. In worst case we damage the buildings in a way that they are inaccessible. But yes buildings are a source of goods.