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Eidolon Awakened is a turn-based RPG set in a post-apocalyptic world overtaken by creatures known as Eidolons. Take your place among the Summoners, able to capture and control the Eidolon to determine the fate of mankind.

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Greetings!

It's been a while since I've made a dev log about this project. I've been really busy these past few months working on Eidolon Awakened so I haven't been able to write as often as I'd like. The game has received some major overhauls in that time period so I'll use this opportunity to show off some of the most prominent changes.

Story Overhaul and Social System

That's right, the entire main story of the game was reworked with the help of a new team member, a writer. This process took about three months in total but the results have been worth it. The world of Eidolon Awakened is slowly coming to life with an expanded cast of characters to meet on your journey and a lot more cutscenes and events happening as the story unfolds.


Since the game has received an expanded cast of characters I've also implemented a system that rewards the player for interacting with and befriending key characters. These characters are either part of the main story or have their own side stories that run parallel to the main story and each one of them is associated with a certain elemental affinity and a zodiac sign.


Raising your rapport with a character is a major event which can grant the player a plethora of rewards ranging from buffs for your Eidolons to receiving unique Eidolons and abilities, thus it felt appropriate to add a special animation.


Heat System

The previous iteration of this mechanic was very passive and noninteractive and I was not satisfied with it. The benefits Heat provided to the player were passive multipliers in combat which didn't really make it that exciting.

Thus I decided to rework the Heat mechanic completely. It no longer provides passive benefits, nor does it decay naturally. Heat is now accumulated from successfully exploiting an enemy's weakness or landing a critical hit. Once the Heat gauge reaches 100% you can command your Eidolon to use a powerful Heat ability.


These abilities are very powerful and they are usually determined by the Eidolon's species. There are exceptions to this rule however as certain Eidolon are given their own unique Heat ability.

New Portraits

Finally, dialogue portraits have been prepared for every major story character and other important characters and NPCs. Here's an example of some of those portraits.

In the future the goal is to expand the amount of characters that have a dialogue portrait and also include different facial expressions.


Thank you for taking the time to read this far. If you're interested in this game please consider wishlisting Eidolon Awakened on Steam!

Eidolon Awakened - Dev Log #5

Eidolon Awakened - Dev Log #5

News

The past few weeks were primarily focused on a major story rework, extending the overworld to provide better pacing and more Eidolon variety and other...

Eidolon Awakened - Dev Log #4

Eidolon Awakened - Dev Log #4

News

In today's dev log we've got some new Eidolons, a functional character customization system and a fast travel system.

Eidolon Awakened - Dev Log #3

Eidolon Awakened - Dev Log #3

News

In today's dev log we've got some new Eidolons, graphical reworks, battle system polishing plus a preview of a brand new dungeon in development.

Eidolon Awakened - Dev Log #2

Eidolon Awakened - Dev Log #2

News

In today's Dev Log I'm going to go over mechanics that promote party experimentation and customization in Eidolon Awakened.

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LunarShuriken
LunarShuriken - - 1,275 comments

Cute characters!

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