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Subject "AISister" is attempting to solve some puzzles. Understanding the concept between dots (octagonal prism) and lines is crucial to complete those intricately designed levels. You can interact with the surrounding environment and objects to discover clues about the story behind.

Post news Report RSS DotDot Early Access Released

Puzzles, octagons, dark, rain, cat, glass marbles, silky hair, rooms... Point and click.

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About DotDot

Puzzles, octagons, dark, rain, cat, glass marbles, silky hair, rooms...
Point and click.

Steam Page

Early Access

We want to hear the feedbacks from gamers, so we can make changes and improve the game. Half of the contents are done and published right now. Estimate to release version 1.0 in late 2023 or early 2024.

Screenshots

5

Video

Release Video

Dev's Whisper

I fxxked up.

It is not easy to become an indie game dev. I was thinking oppositely until a day before DotDot release.

It take times to make a game, when only 2 men are working on it. My partner is learning C# while writing scripts for the games, because he never learn how to program. We blame Unity everyday, most of the time we fight with it, up to 31 days with 0 progress may happened. Back and forward, reverse and forward. This is like working, the process is as painful as your jobs, the main difference is no one pay us any salary in the process, and we have to tell everyone we are umemployee. This is fine, I am not fxxked up yet.

Then we put our first project(2D pixel art TD game) on hold. Reason? It just pure pain. After we working a year on it, everything mess up. This is a prectidable result, we are rookie, but we expect too much of ourselves. Fine. We decided to make a simpler game - DotDot.

Steam tell us to promote the game before it released. I did. I lied. Actually I did not. Every video game journalism or media platform I contacted, either they are big or small, ignore or gave a perfunctory answer to my request to review DotDot. I don't know the reason, maybe I am simply just unlucky, or they read their email annually. One of the platform did answer me, he asked for (CNY)26k to promote anything, I thought he was joking so I escaped. Until now, I registered my game on IndieDB, thanks a lot.

39, to everyone who supports me, 39!

At least I am not totally fxxked up, yet.

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Yiibro Author
Yiibro - - 1 comments

Hai

Reply Good karma+1 vote
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