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After being rescued by an unknown friend, however, you have to set out to not only clear your name, but stop the genocide and bring order back to the galaxy.
Shape your character, gain immense power, wield incredible weapons, combat tough enemies, and meet interesting people.
* Rich backstory and believable history to all of the locations
* Deep and interesting characters with unique personalities
* Interesting weaponry, powerful enemies, and strange abilities
* A 20+ hour campaign spanning multiple planets
* Highly replayable, with dozens of side-quests and optional activities to keep your interest
We here at Lunar Blast Interactive all have a grand passion for games, but as independent developers, we share the indie industry's concerns, sorrows, and hardships.
Because of this, we've recently decided to shift our focus from developing games to publishing them. We realise this is literally the opposite of what "indie" means, but we feel that indie gaming has become more than just "we don't have a publisher." We feel that, with indie publishers and indie developers teaming up, we could raise the bar for indie games, as well as help new studios, upstarts, and even individuals with their development, funding, and business. Our primary goal will be to offer favourable deals to indie developers, one man teams, and small upstarts.
We probably won't be starting this within the next year, however.
In the same vain as the previous subject, Lunar Blast has merged with The Game Brewery, who'll be our development division - we still have a passion for developing games, even though we're changing to a publisher, and because of this we've decided to look for opportunities to continue developing games on the side, or at least be somewhat part of development.
You can check out The Game Brewery's first game, Final Warrior Quest, here.
We'd like to make it clear, however, that we're not trying acquire any more indie studios, and that the merger with the Game Brewery is something that benefits both studios.
Unfortunately, since we've changed our focus, we've stopped production on Dark Spiral indefinitely. The game just wasn't going the direction we wanted it to go, so we had to make the hard decision to pull the plug.
If you'd like to continue watching Dark Spiral's development, check out Drgy55 (Rohan Mital, the Lead Writer. He retains the rights to Dark Spiral and has expressed interest in continuing development at a later date).
We will be removing both Dark Spiral and Total Decay from IndieDB in the coming weeks.
The Game Brewery has started development on a new project, called the Floating World.
The Floating World is an adventure game about being confused. Clement Barbour, the player character, has washed ashore of Edo-period Japan. Although fluent in English, all those around him can only communicate in Japanese. Clement must learn to communicate with the locals in order to return home. Featuring beautiful hand drawn art inspired by Edo-period ukiyo-e art styles, and containing historical figures and real world locations, The Floating World aims to transport the player to a time and place unique to a video game world.
Utilizing a three Act story, The Floating World will be released in three instalments to allow for extra polish between while releasing the game, without having to resort to early access.
More news can be expected within the next two months, and we'll be creating the ModDB page within the week.
Here are two pre-Alpha screenshots of the game, as a demonstration of the art style:
The game's animations are done at 12 FPS, to simulate older animation techniques and fit the art style better. Here is an example of our animation:
That's about all news we have for now! We'll keep you posted on what's what soon!
Lunar Blast looking for talented concept artists and 3D modellers/animators!
A short update on the Dark Spiral first CGI Trailer, as well as a link to a general survey regarding Lunar Blast Interactive
Unfortunately, due to various reasons, we've decided to cancel Dark Spiral. Unlike Total Decay, Dark Spiral is *cancelled* and not simply put on hold.
Sorry, folks!
concept art is great, looking forward to the story development.
Thanks! We might post a few little tidbits of the story somewhere, but we don't want to spoil it ;)
Concept art seems amazing, hand models looks great(beside the nails) and the idea seems fun. Tracking.
Thanks for the comment! That particular model doesn't contain the actual nails, just where they're going to sit.
Feel free to join our Facebook page and follow us on Twitter, we'll be updating there on a more regular basis than on ModDB, since ModDB's News section is only for larger news pieces.
Hey man! The game seems cool. Waiting for launch excitedly.
Hey! Glad to see you here man.
Pleasure to be here! Game looks so cool! Hope when it releases i 2015, it receives grand success!
I am very new here but if there is a contribution opportunity i can try to help.
Great game art! :D