CanYouSurvive Alpha 0.6.1 Release!
After an excruciatingly long three weeks (or so.. I don't keep track, but three weeks sounds right), I would like to personally bestow upon you, the amazing and definitely real fan-base of CanYouSurvive, a Wonderful new Alpha version that added a ton of new stuff for you to mess around with!
Get it here -
New Features-
* New health bar system that doubles as the character names, so there's less on screen GUI clouding your vision and making you sad!
* Food and drink were added into the game! Currently only in the form of water bottles, drink up to replenish your health!
*New art assets were imported, including wires hanging from the ceiling and different door textures for the restrooms!
* Doors are now open-able with "keys" , in this build they resemble bananas! We decided to go for a more "open world" style by allowing you to open any of the doors you want as long as you have a banana, I mean... key...
* Fixed high turn speed that seemed to be the bane of ALL play-testers, there was not one of them that didn't say "lower the dang turn speed or my head is gonna fly clean off!"
* Added lots of new weapons and throw-ables, including the paper ball, the hammer, and the newspaper!
Bugs
* The main menu is still broken, we are currently trying to figure out whats wrong with it, its been out of order for the past 2 builds already... i'm starting to get concerned for its well being!
* Combat is very unbalanced, zombies are too weak, and weapons are too strong, so your basically overpowered, but for development purposes, we don't mind too much, we will fix it asap though.
* YES... the three arms are supposed to be there, there are three different characters.
*You cant get farther than opening one door in this build because there are level progression issues that we are still working out, we will most likely solve this by having zombies drop keys, thus also encouraging players to fight zombies.
*Our attacking animations are gone, we will do our best to bring them back asap!
So have fun, click some walls, and as always remember to give us lots of feedback so we can make our game even more awesome than it already is!