A fast pace tactical first person shooter action set in a near future, cyberpunk world. You are a mercenary fighting proxy wars for rich, powerful corporations, and you have access to the latest cybernetics augmentation, military grade weapons, and freaking mech suits! You are a cybernetic ninja, with guns.
Ascend is Greenlit on Steam Greenlight campaign. Thank you all!
ascend is greenlit!
Ascend is now on Steam Greenlight! Gameplay Trailers, character customization and grappling hook!
ascend on steam greenlight
Third character for our game, the Government Soldier.
government soldier update
Showcasing the model and animation for our cylinder magazine assault rifle.
burstshot assault rifle model and animation
Showcasing our latest gun modeled and textured by Raul.
ascend white smg
Showcase of concept and animation for our fold-able compact SMG.
compact smg concept and animation + teaser!
Showcase of our weapon concepts and animation for Railgun.
railgun concept and animation
Showcase of our weapon concept art and weapon animation for Uzi
uzi concept and animation
Showcase of our action animations for our first set of weapons.
ascend first person weapon animation
Showcasing our second character for Ascend, Foreign Soldier
foreign soldier model
Showcasing our second design for medium soldier by Andy. More trench coat.
ascend 2nd soldier concept art
Update on Ascend's current status, new concept arts as well as the new exosuit implementation.
ascend exosuit implementation
We are running our first public test! Come join us for a few rounds!
ascend first public test
Update on Exosuit highpoly, and potential customization option. News on Public Test, tentatively set on 24th of April.
ascend exosuit & public test
Showcase of new animations for Ascend, coming soon!
ascend animation updates
Latest trailer, showcasing some of Ascend's gameplay and mechanic.
ascend gameplay video update
New year wish from the Ascend Team and Update on Environments.
happy new year 2015 and environment art updates #1
Update on the progress of the game. Showcasing Ascend's first soundtrack by Joshua, and also a short story for Ascend, " Lights of Hong Kong " by Giuseppe...
ascend update 24 / 09 / 2014
Showcasing Ascend's Weapons, concept and designed by Kris Thaler from rmory Studios.
ascend weapon concept
acParkour system released and Medium Soldier 3dPrinted.
ascend update 07/06/2014
Showcasing the Medium Soldier, and the latest version of Ascend's Parkour System. It is almost feature complete, with most game breaking bugs squashed...
ascend parkour demo
An update on the environment work done by MDee, Kelvin Hii and Wai Khin.
ascend environment modeling
A short update on the first player character, (lazily) named Medium Soldier for now. He's a balanced Assault class.
ascend medium soldier highpoly sculpt
A brief look into the concept art development for the Exosuit.
ascend exosuit update
New flexible parkour system, with working wallrun, climbing and double jump.
new parkour system
Ascend Gameplay update. New graphics, menu system, scoreboard, networked player, animation syncing.
ascend gameplay update 27/09/2013
The concept art, done by Andy Wong, is to explore this possibility of character customization.
soldier variation concept
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