Arkin is set in a future where humanity has been at war for decades, only to find that their true enemy, a threat to their very existence, has just appeared. As a veteran pilot in the TDF navy outfitted with the latest in starfighter technology, you are on the front lines of the battle for our survival.
Welcome back to the Arkin dev blog! In this update, we’ve got some great new content, including some major HUD changes and the results of our recent...
dev blog 32 - new hud & more
It’s been quite a while since our last Dev Blog so we’ve got a content-packed update this month.
dev blog 31 - alpha update 0.3.6
Welcome to the first Arkin Dev Blog of 2017! After a much needed break for the holiday season we’re back and working harder than ever to bring Arkin...
dev blog 30 - new visual effects & more
Welcome to the first Arkin dev blog! While the rebranding has taken a lot of our time over the past month we’ve still got some development updates for...
dev blog 29 - first update as arkin
Welcome to the first official update for Arkin! As you may have gathered from the title, this post is about our new name and the reasons for the change...
arkin - the new name of project orion
Along with the brand new Orion we've got a full update on our progress this past month including art, missions, and the ongoing Alpha test.
dev blog 28 - the new orion is here!
Or, how we're finally adding checkpoints to Project Orion. Also we've got an early preview of the much larger than intended overhaul of the Orion itself.
dev blog 27 - the technical implications of death
It’s time for another dev blog! This past month has seen the start of alpha testing, lots of new weapons & attachments, and so much more. Read on for...
dev blog 26
Welcome back to the Project Orion dev blog! It’s been a busy month and we’ve made an incredible amount of progress on many fronts. We’ve got news...
dev blog 25 - steam alpha & more
Another month down, and what a busy month it was. We’ve been working hard on all aspects of ship customization, new and updated ships, and more. Read...
dev blog 24 - ship customization
Hi everyone! It’s been another busy month working on Project Orion. We’ve been focusing on addressing the issues that were discovered in last month’s...
dev blog 23 - warp system & playtest improvements
Hello everyone! March was a busy month (as usual) and we’ve got great progress to report on all fronts. We’ve got some new and updated art assets...
dev blog 22
Welcome to the March Dev Blog! In this update we’ve got some new (and long-awaited) gameplay footage. We’ve also got some updates on redesigning the...
dev blog 21
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