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Game similar to Age of Sorcery, but I want to made a number of improvements. Server actively write server and client side. Most of the games will take place in Offline (with periodic interaction with php), but will be part of the game where the customer is always connected to the server. The game is also planning to add some RPG component ("city level" on the screen of the city and "Character level" on the global map) What are implemented:

  • Log in / Register.
  • Construction of buildings.
  • A little chat between all players in the game.
  • Part nxn server.
  • Part authoritarian server.

What is planned for the release:

  • Global dynamic map with cities players monatrami.
  • The battles between players in real-time.
  • Daily bosses at certain hours.
  • Fully functional city (the construction, improvement, sale of buildings / troops).
  • Global Store between players.
  • Alliances.
  • The battle between alliances.

Work alone. Because I'm a programmer is easier for me to write code, but also try as much as possible and to draw some elements. So all of my on screen except buildings.P.S. It would be good to find an artist and work together.

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