The Adventurezator is both game and meta-game, where the players create and share point-and-click adventures. It's a tough beast to put into short words, the shortest way to describe it is Monkey Island (gameplay) meets Little Big Planet (create and share) meets The Sims (look and feel). When Pigs Fly is the single player campaign that will ship with the Adventurezator upon release. Play the adventures of Edmund, the human-turned-pigman while he tries to become a human again, and his sidekick Zookwinkle the Gnome.
In this update, I'm going to give you a peek into the development process of both the Adventurezator (the platform), and When Pigs Fly (the game), and...
behind the scenes: a closer look at the development process
In this weekly update, we are going to show you a NPC feature called the schedule list. You will be able to set a list of tasks for your npcs and watch...
long live the npcs!
A quick post to show some of the features that we´ve been working on latetly.
greenlight video and level editor tools
Indie Statik scrutinizes screenshot saturday posts, including the Adventurezator's.
adventurezator on screenshot scrutiny
Kickstarter for the Adventurezator is running now!
adventurezator is on kickstarter!
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