Torque 2D is the world's most powerful and easy-to-use 2D game engine. Built atop the common Torque core architecture, it offers many of the features of our cutting-edge 3D game engine, but customized for 2D gameplay. With development paths that allow publishing to Windows, Mac, Xbox 360*, Wii*, iPhone*, your game will reach the widest possible audience. And with its intuitive and powerful editor, anyone can jump into game creation with little to no prior knowledge. *Requires a separate licenseYour license to Torque 2D provides you with a 100% complete 2D feature set.Cross Platform, Dual Graphics API
Torque products are built on a common architecture, but optimized per platform and Torque 2D supports a wider range of platforms than any other modern game engine technology. Build and deploy to PC, Mac, Wii*, and Xbox 360* all from the same project. You can even take the project to the iPhone* with some simple modifications for the hardware. *Requires a separate licenseLevel Editor
Torque 2D's Level Editor provides an entire suite of WYSIWYG tools for designing and editing a game. The Level Editor is fully integrated with the Torque runtime and provides full access to all Torque subsystems allowing for:

  • Object placement and manipulation
  • Property inspection and editing
  • Importing and managing assets
  • Performance profiling
  • No compile time
  • Particle effects
  • Tile manipulation
  • Behavior assignment

Graphics
Torque 2D's powerful rendering is perfectly suited to achieving a great-looking artistic style. Torque 2D's graphics API includes implementations for all types of hardware and operating systems performing on more than 99% of all gamer hardware (Steam Hardware Survey). Console graphics implementations for the Xbox, iPhone, and Wii provide a straightforward path for developers to reach gamers on those devices as well.Behaviors
Torque 2D allows users to share snippets of code easily within the editor. Simply create a behavior, send the behavior file to a friend, and tie the file to the editor. This allows coders and artists to share gameplay elements without ever writing a single script.Networking
Torque 2D's integrated networking system makes implementing event-based multiplayer options a breeze. RPG and RTS games can be made to easily support multiplayer modes on any network.Scripting
Torquescript is a fast, easy to use C++ like scripting language that ties all the various elements of a project together. It supports a large complement of functions including math, object manipulation, fileIO, and more. Torquescript features:

  • Object-oriented programming
  • Transparent interconnection with external C++ objects
  • Built-in fast 3D math (vectors, matrices, and quaternions with all corresponding functions)
  • Well-documented standard library (hundreds of functions out-of-the box)

Most game functions can be programmed in Torquescript, and engine additions such as physics or intense AI coded in C++ are called from script.Physics
Torque 2D physics are modeled after real-world Newtonian physics. Apply inertia, linear velocity, angular velocity, friction, restitution, relaxation, damping, or a number of other physical attributes to your object and watch it handle interactive collision with perfect scaling.GUI
Torque provides for fully customizable GUI module including:

  • Widgets, containers and dialogs
  • Transparency, animation
  • Easy-to-use GUI files
  • Skins support
  • Support for Unicode development
  • Localization packs support

Torque's Level Editor is built entirely using this GUI system, so it is platform independent.

Sound
Torque 2D uses the OpenAL sound library by default and supports a wide range of features. These include:

  • Stereo, Streaming Sound
  • SFX/Music driver
  • 2D sound support for panning, volume, Doppler, cones
  • Multi-channel prioritized SFX manager
  • Built-in Theora video codec playback

Source Code
For Torque 2D Pro licensees, clean, fast, robust C++. Optimize your game or extend the engine to meet your game's needs. You can also integrate commercial middleware to take your title to the next level.Genre Kits
Genre kits are available for Torque 2D. All Genre Kits combine expert coding with world-class optimized in-game art assets for a quick start to any new project. Choose from

Documentation
Torque licensees join the 150,000+ developer community and have access to an enormous set of valuable community resources. There are dozens of tutorials and a wealth of learning materials available on the site. Users receive free patch updates throughout the year and free upgrades to minor version releases. Each new release is designed for a seamless project transition.

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Annuntio vobis gaudium magnum:

Rush on Rome has finally arrived at Desura! Be prepared for the october 24th, when our troops will arrive at the Desura marketplace!

A good reason to party and shrink the price!

From now on you can get Rush on Rome for 4,99€ ($6,99) for either PC or Mac in your e-store of choice.
Just follow the link and rush into the ractical battlefields of the roman empire!

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Hi guys, the left side of the arena is almost ready!

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Rush on Rome released yesterday for iPad and Mac. Today we want to show you some new screenshots.

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Comments
Novack
Novack

Two things doesnt allow Torque2D to be a 10: real time networking and Linux support.

Reply Good karma Bad karma+7 votes
ryder720
ryder720

i wish i could get a full version of this for free then pay them for it when i get the money from my game

Reply Good karma Bad karma0 votes
MJBrune
MJBrune

It's now free. As in MIT License. Enjoy.

Reply Good karma Bad karma+1 vote
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