Wolf3D Engine
CommercialThe Wolf3D Engine is a raycaster engine developed by John Carmack for the hit FPS game Wolfenstein 3-D. It features smooth scrolling with textured walls...
Designed and developed internally based on the PhyreEngine (trademark of Sony Computer Entertainment Europe). It has already led to the creation of Faery: Legends of Avalon, Of Orcs and Men, Mars: War Logs and Bound by Flame. Integrates the latest developments in graphics (deferred rendering, HDR, global illumination, ambient occlusion, multiple shadow casters, advanced image post processing, versatile particles systems...), and runs as smoothly on PS3 as on Xbox 360 and PC. A tool kit and editors have also been developed so its developers can quickly develop high quality games for these platforms.
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The Wolf3D Engine is a raycaster engine developed by John Carmack for the hit FPS game Wolfenstein 3-D. It features smooth scrolling with textured walls...
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