Mirage Legacy 2D ORPG Engine
GPLUnleash the power of a simple yet dynamic engine with the Mirage Legacy, a packed and fully-loaded engine to meet the requirements of your game development...
The ShadowEdge Physics Engine 2 is a computer graphics and Physics Engine used primarily for non gaming purposes but can be used to develop video games. The engine's main purpose is to build simulations and test scenarios for Military, Science, constructing as well as being used to produce TV Adverts, Special Effects for Live movies. This is one engine that can be used in virtually anything, for this site however, the ShadowEdge Physics Engine 2 demonstrates its use in the gaming industry.
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Unleash the power of a simple yet dynamic engine with the Mirage Legacy, a packed and fully-loaded engine to meet the requirements of your game development...
The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely...
At the beginning of the development of Gothic 3, Piranha Bytes decided not to licence an existing engine, because none of those was able to render the...
Unity is a multiplatform game development tool, designed from the start to ease creation. A fully integrated professional application, Unity just happens...
WOLF RPG Editor is a game construction tool that can create complex role playing games. It is often regarded as being aimed at advanced users, so keep...
Dungeons 3D is a free homebrew 3D engine for PSP, suited for creating first-person shooter games. Also available on PC.
The engine used to build this game is unknown. This is not a _real_ game engine, this is a generic placeholder.
The Drag[en]gine is a fully customizable game engine and game development environment designed with modularity and extensibility in mind not requiring...
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive...
OEngine is a multiplatform C++ engine with an WYSIWIG editor. It's made to be very flexible, and has been used in many internal prototypes, and is currently...
The Aurora Engine was developed by Bioware as a 3D successor to Bioware's previous engine, the Infinity Engine.