The Cyclone Game Engine is a cross-platform 2D/3D game engine built upon MonoGame and the XNA Framework to help make it easier and save time creating games. The engine is still in its infancy stages of development. It is primarily built to serve the needs of Steel Cyclone Studios' game projects. More updates are coming so stay tuned!!!
Here are work-in-progress screenshots of my latest game engine update. There is a lot I am adding at the moment. The date at the bottom right corner of the images is not current so please ignore it. I look forward to posting more updates soon.