• Register

The Cyclone Game Engine is a cross-platform 2D/3D game engine built upon MonoGame and the XNA Framework to help make it easier and save time creating games. The engine is still in its infancy stages of development. It is primarily built to serve the needs of Steel Cyclone Studios' game projects. More updates are coming so stay tuned!!!

RSS Articles
Ai Obstacle Avoidance & A-Star Pathfinding

Ai Obstacle Avoidance & A-Star Pathfinding

News

This article is based on an open-source demo originally created by David Ang in XNA 3.1 I have successfully updated the demo to XNA 4.0. This is a simple...