• Register

We worked during a 2011 Gamejam to produce "Understanding" in a 48 timeframe. Our goal was to create a narrative focused game that allowed us to communicate a few of our thoughts about growing up and dealing with our parents throughout that time. We developed the game in Unity 3D. David Payne and Tristan Moore were the designers of the game, Daniel Loo did props, Tristan Moore did environment art, and Chris Jennewein did programming.

Add game Games
Understanding

Understanding

Point and Click

Understanding was developed for a Mother's Day themed gamejam competition in 2011. We were experimenting with the process of creating a small, evocative...

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

You may also like
Iron Wolf Studios

Iron Wolf Studios

7 members Developer & Publisher

Iron Wolf Studios is made up of about 10 individuals from all over the globe who are passionate about games development. We range from hobbyists to industry...

PunchScreen Games

PunchScreen Games

2 members Developer & Publisher

PunchScreen Games is a Galway based Irish Indie Games Development Company that was established in 2013 by four guys that came together to make video games...

Cornered Rat Software

Cornered Rat Software

4 members Developer & Publisher

Software design and development studio called, "Cornered Rat Software". This studio is responsible for game project development as well as feature updates...

Fishing Cactus

Fishing Cactus

8 members Developer & Publisher

Fishing Cactus is an independent games developer composed of 20 individuals. Based in Mons, Belgium, the company’s aim is to showcase their originality...

LEIV

LEIV

1 member Developer & Publisher

LEIV is a interactive branding studio located in Amsterdam.

Stirfire Studios

Stirfire Studios

2 members Developer & Publisher

Stirfire is a Perth-based Indie games developer and publisher.

X