A new devlog for SHIRO, a mobile game that celebrates the beauty of Japanese lacquerware, is out! We discuss the material resemblance of lacquerware and...
A small side project of simple and yet challengingly fun possibilities. Rotten Escape is an endless runner (jumping) type of game with some rhythm embedded...
Found that by adding one simple feature the feel of this challenging space arcade game has improved
Development Series #4 covers new power ups we have implemented and new ones that are in the works. We also cover some animations that were worked on and...
Development Series #3 covers finalized main character concepts, how the story of the game changed from a city environment to space, while discussing some...
Development Series #2 covers how we incorporated a background story to give more meaningful gameplay and share sketches of how the environment and robot...
Welcome to our 1st devlog article about our upcoming casual arcade based mobile game Solbot:Energy Rush. Through series of articles we would like to share...
This is our very first development update since the first playable version of Chapter 3. We have fixed a few bugs and made some additions.
Back in the stores: The Fallin ValentinesDay edition. Play the heart Pink version and receive the Valentine's award.
The first "Progress Report"; -All Base mechanics are done as well as environmental hazard Scripts. -All Gameplay player animations are completed(There...
A real-time collaborative development system with advanced free (even commercially) tools.
A run through of where Super Jumpy King is at in it's development, revamped gameplay and additional features.
A writeup I did back when this game first launched so I could share with other upcoming devs what it's like to put a game up on the app store and watch...
The project has been split into two efforts: E1 custom engine, E2 compatibility layer
We review the art pipeline we worked with during the development of our second Psychotic Adventure, Agatha Knife.
In this week's Kasplat Devlog we take a look at high score tracking, game stats, brand new powerups and the all important performance optimization. We...
Star Souls was presented at DevGAMM Minsk 2017!!! We made a new funny trailer. Some improvements of artificial intelligence.
Useful tips for those who want to get started as a game developer.
1D4 is proud to be part of the development of Joker Maniac, a poker puzzle game published by JM Vision.
What's new this month for Fractal Space PC version? New screenshots of Chapter 3 Work In Progress new features!
Entity3 is an independent mobile games development company based in the UK which was founded over two years ago. With over ten years of games development...
This new release codenamed as "Bouncer" definitely deserves it's name and is a big step forward in terms of both gameplay and pipeline. It's still a pre-alpha...
We have implemented a new virtual cursor for the in-game mobile phone in Paralycid.
The Game Developers Conference (GDC) is the world's largest and longest-running professionals-only game industry event. The GDC attracts over 24,000 attendees...
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