Tag "Development"  (0 - 30 of 66)
SHIRO - Making the lacquer box turn

SHIRO - Making the lacquer box turn

News

A new devlog for SHIRO, a mobile game that celebrates the beauty of Japanese lacquerware, is out! We discuss the material resemblance of lacquerware and...

Development Blog(03/13/2018)

Development Blog(03/13/2018)

News

Development Blog (03/13/2018)of the game Urban Fighters.

Rotten Escape - Dev Diary

Rotten Escape - Dev Diary

News

A small side project of simple and yet challengingly fun possibilities. Rotten Escape is an endless runner (jumping) type of game with some rhythm embedded...

One extra little feature = Whole new feel for Rocketeroid

One extra little feature = Whole new feel for Rocketeroid

News

Found that by adding one simple feature the feel of this challenging space arcade game has improved

Solbot: Energy Rush - Development Series #4

Solbot: Energy Rush - Development Series #4

News

Development Series #4 covers new power ups we have implemented and new ones that are in the works. We also cover some animations that were worked on and...

Solbot: Energy Rush - Development Series #3

Solbot: Energy Rush - Development Series #3

News

Development Series #3 covers finalized main character concepts, how the story of the game changed from a city environment to space, while discussing some...

Solbot: Energy Rush - Development Series #2

Solbot: Energy Rush - Development Series #2

News

Development Series #2 covers how we incorporated a background story to give more meaningful gameplay and share sketches of how the environment and robot...

Solbot: Energy Rush - Development Series #1

Solbot: Energy Rush - Development Series #1

News

Welcome to our 1st devlog article about our upcoming casual arcade based mobile game Solbot:Energy Rush. Through series of articles we would like to share...

PC Development Update #10

PC Development Update #10

News

This is our very first development update since the first playable version of Chapter 3. We have fixed a few bugs and made some additions.

Release a new Fallin edition - ValentinesDay-Edition

Release a new Fallin edition - ValentinesDay-Edition

News

Back in the stores: The Fallin ValentinesDay edition. Play the heart Pink version and receive the Valentine's award.

Progress Status(Jan-15)

Progress Status(Jan-15)

News

The first "Progress Report"; -All Base mechanics are done as well as environmental hazard Scripts. -All Gameplay player animations are completed(There...

World of Hello [Development System] [Android] [RELEASE]

World of Hello [Development System] [Android] [RELEASE]

News

A real-time collaborative development system with advanced free (even commercially) tools.

Super Jumpy King In Development #1

Super Jumpy King In Development #1

News

A run through of where Super Jumpy King is at in it's development, revamped gameplay and additional features.

Unicorn Training Launch Weekend Sales

Unicorn Training Launch Weekend Sales

News

A writeup I did back when this game first launched so I could share with other upcoming devs what it's like to put a game up on the app store and watch...

Board decision: Time machine splits into 2 projects

Board decision: Time machine splits into 2 projects

News

The project has been split into two efforts: E1 custom engine, E2 compatibility layer

Custom art pipeline for Agatha Knife

Custom art pipeline for Agatha Knife

Feature

We review the art pipeline we worked with during the development of our second Psychotic Adventure, Agatha Knife.

Kasplat High Scores and Splat Performance! Devlog Update

Kasplat High Scores and Splat Performance! Devlog Update

News

In this week's Kasplat Devlog we take a look at high score tracking, game stats, brand new powerups and the all important performance optimization. We...

Star Souls: what’s new?

Star Souls: what’s new?

News

Star Souls was presented at DevGAMM Minsk 2017!!! We made a new funny trailer. Some improvements of artificial intelligence.

PC Development Update #8

PC Development Update #8

News

News about this month's improvements on Fractal Space for PC!

Seven Tips for Starting Game Developers

Seven Tips for Starting Game Developers

Tutorial

Useful tips for those who want to get started as a game developer.

Joker Maniac

Joker Maniac

Feature

1D4 is proud to be part of the development of Joker Maniac, a poker puzzle game published by JM Vision.

Slope Down: First Trip - Announce Video

Slope Down: First Trip - Announce Video

News

It's a time to show you a little video of the game :)

Hello World!

Hello World!

News

Wake has been in development for three weeks now, but there's more to come.

PC Development Update #7

PC Development Update #7

News

What's new this month for Fractal Space PC version? New screenshots of Chapter 3 Work In Progress new features!

Entity3

Entity3

Company

Entity3 is an independent mobile games development company based in the UK which was founded over two years ago. With over ten years of games development...

Project Boxing Dev Log

Project Boxing Dev Log

News

Just a small update on the game development progress.

Ancient Beast v0.3 released with new playable creatures!

Ancient Beast v0.3 released with new playable creatures!

News

This new release codenamed as "Bouncer" definitely deserves it's name and is a big step forward in terms of both gameplay and pipeline. It's still a pre-alpha...

Paralycid - Implementing a virtual cursor with Unity

Paralycid - Implementing a virtual cursor with Unity

Tutorial

We have implemented a new virtual cursor for the in-game mobile phone in Paralycid.

SimDevs

SimDevs

Company

Indie Game Developer & Publisher Developing for all possible platforms

GDC 2015

GDC 2015

Group

The Game Developers Conference (GDC) is the world's largest and longest-running professionals-only game industry event. The GDC attracts over 24,000 attendees...

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