My Darkest Hour
Platformer**Subject to change** My Darkest Hour is a 3D isometric survival game, set in the UK on the onset of a pandemic. As the protagonist, you have to survive...
PixelVision is small development group set up in 2013. Our goal is to create interesting games that have original game-play or mechanics. The team is dedicated to creating high-quality, well-worked on, games; putting in the work and effort necessary to be a developer. Currently we have two main projects: My Darkest Hour Planetary Slingshot
**Subject to change** My Darkest Hour is a 3D isometric survival game, set in the UK on the onset of a pandemic. As the protagonist, you have to survive...
Planetary Slingshot is a 3D/2D projectile game in which two (or more) warring planets stage an interplanetary war. The aim of the game is to destroy the...
We are Biomass Studios, small team of Indie Game Developers scattered across the globe. We are currently hard at work on our first game, Jaws of Evolution...
Indie game dev studio based in Portugal currently working on Sketch The Summit.
Kollide Entertainment is founded by industry veterans Joeyray Hall and Kevin Caldwell whose experience spans over 23 years of game and software development...
White Diamond Studios is a developer dedicated to creating games that find new ways to tell complex and interesting stories, both procedural and scripted...
Named after the most mathematically horrifying animal, Team Fractal Alligatior is a one person team based in Adelaide, Australia - founded by Matt Trobbiani...
Learning to make things. Come from Warcraft 3 custom maps. Currently using Godot engine. Original spritework and music.