• Register

Digital Opus is a tiny studio consisting of ... myself, Ian Deane. I (Designer, Programmer, Artist, Marketing Director, Janitor, Coffee Maker) am a solo game developer driven by a burning desire to craft rich and compelling interactive experiences. I prefer to think of himself as an interactive artist rather than a game developer. My latest project is EVA Infinity, a game about a marooned astronaut adrift in space with a tether as his only means of navigation.

Add game Games
EVA Infinity

EVA Infinity

Party

A puzzle/action game with a unique momentum-based navigation mechanic. Adrift in space. No ship, no jetpack. Only minutes of air remain. Tether to space...

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

You may also like
Garage Games

Garage Games

2 members Developer & Publisher

Our mission is to provide independent developers with tools, knowledge, co-conspirators; everything needed to make great games. We give game makers the...

Slavic Magic

Slavic Magic

No members Developer & Publisher

A developer and publisher of realistic sim games including Manor Lords.

Fishing Cactus

Fishing Cactus

8 members Developer & Publisher

Fishing Cactus is an independent games developer composed of 20 individuals. Based in Mons, Belgium, the company’s aim is to showcase their originality...

Retro Revolution

Retro Revolution

1 member Developer & Publisher

Indie Game Studio founded in 2013 by Tharathon Wattanavikrai and Alberto Dolci. focus on Retro style game and bring them back with modern feature.

Diamond Games

Diamond Games

1 member Developer & Publisher

We are a small group of people who love Unreal Engine. We're currently creating something pretty amazing that has some unique and interesting FPS/RTS...

Ribcaged Entertainment

Ribcaged Entertainment

7 members Developer & Publisher

Ribcaged Entertainment (prevously Spreading Infection) is a dedicated team focused on providing the public with fun playable games. We strive to perfect...

X

Latest posts from @digitalopus

RT @grapefrukt: quaternions are hard, ok? T.co

Jan 27 2023

Testing the physically simulated walking system with a much larger heavier powered ragdoll. #gamedev T.co

Jan 26 2023

Getting some groove! T.co

Jan 11 2023

Rewrote the IK functions so they generate angular velocity for each limb as well as rotation. This angular velocity… T.co

Jan 5 2023