I went to the steam store page to look for a gameplay video. Not a trailer, but just gameplay. Its likely other people are visiting that page looking for video as well.
I went to the steam store page to look for a gameplay video. Not a trailer, but just gameplay. Its likely other people are visiting that page looking for video as well.
Glad you are coming back into the fold. I'd love to see this project pick back up.
Love the circular sector map, very well contained. The art quality here is top notch. Can't wait to see how this grows. :D
Thank you very much. :P
Let me know anything I can improve on, or features you would like to see the game have. I would be happy to integrate any suggestions that mesh well with the vision I have of Windborne Kin.
SoaringMoon
Shawn joined
I am a traditional and electronic game developer, worldbuilder, and artificial intelligence safety researcher based out of Fort Wayne, IN, US. I develop tabletop roleplaying and wargaming systems for publication. My current works include: Simple Space Ship System, a wargaming system set in a space opera setting; Orros, a superhero themed tabletop roleplaying game; Keygemin, an extensive magic gemstone driven world of sky pirates and monsters; a traditional risk-like board game of the same name with a unique time keeping mechanic; and Yurisuto, a science-fantasy setting with both high tech and high magic. I have been worldbuilding since I was very young and have a preference for both of the high fantasy, and high sci-fi genres. I also produce pen and paper, card, traditional, and electronic games for both fun and profit. The thing I enjoy most about worldbuilding is the small details. Each time I write an article, I get two more things I can detail-build on.