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I am a traditional and electronic game developer, worldbuilder, and artificial intelligence safety researcher based out of Fort Wayne, IN, US. I develop tabletop roleplaying and wargaming systems for publication. My current works include: Simple Space Ship System, a wargaming system set in a space opera setting; Orros, a superhero themed tabletop roleplaying game; Keygemin, an extensive magic gemstone driven world of sky pirates and monsters; a traditional risk-like board game of the same name with a unique time keeping mechanic; and Yurisuto, a science-fantasy setting with both high tech and high magic.

I have been worldbuilding since I was very young and have a preference for both of the high fantasy, and high sci-fi genres. I also produce pen and paper, card, traditional, and electronic games for both fun and profit. The thing I enjoy most about worldbuilding is the small details. Each time I write an article, I get two more things I can detail-build on.

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