What did it look like in the begining?
Then the first GUI came and lighting.
It was time for basic layout of GUI.
And then textures for GUI and bump maps came... (Yay!)
It was getting more and more serious.
This was the first set of 'official' models (But I didn't really like this style).
I came up with an idea of round, clean devices (best I could achieve with my Blender 'skills').
The game was looking pretty acceptably now :) (I still didn't have an idea for level background).
There was also a lot of optimization of models and game it self (especially of the walls quads).
I hope you liked it :)
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