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Startup process, login scene, new method to render page and new companies

Startup process, login scene, new method to render page and new companies

GrayHat

GrayHat is a open internet sandbox. Explore through a computer display a simulation world, with real players and artificial intelligence.

"Hophill Island" OUT NOW !

"Hophill Island" OUT NOW !

Hophill Island

The treasure hunt has begun ! "Hophill island" is available for Windows and Android.

Marble Zone - New Images

Marble Zone - New Images

Marble Zone

We have updated our game Marble Zone's images of Google Play Store introduction.

 Terminal Conflict - "Power Brokers" Development Diary 29

Terminal Conflict - "Power Brokers" Development Diary 29

Terminal Conflict

Power struggle in the Middle East? Not a problem! Join Frithjof Nikolai Wilborn through the strategic landscape of Terminal Conflict's Soviet power brokering...

Madness and Crystals: The Creative Process Behind Returner 77

Madness and Crystals: The Creative Process Behind Returner 77

Returner 77 LITE 2 comments

“I was told I was mad for wanting to create a crystal environment on a mobile platform”- Simon Fellah is the creative director and co-founder of Fantastic...

Comments  (0 - 10 of 224)
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SPAWNP0INT
SPAWNP0INT

Guys, join us for our 2nd SPAWNPOINT webinar on Thursday @ 2pm. Our VP of Development will be discussing how to build a game economy on the SPAWNPOINT platform. Totally free to attend! Register here: Bit.ly

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EricAkins
EricAkins

I updated the page for Star Gods to include a video for the third level. Slidedb.com

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jhocking
jhocking

2nd edition of Unity in Action is on Amazon!

The popular book I wrote to teach Unity to programmers has been fully updated, and I even wrote a new chapter about 2D platformers:

Amazon.com

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EricAkins
EricAkins

I added some new videos for my shmup title, Star Gods. Slidedb.com

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Marvises
Marvises

Avid historian that has experience using 3D software such as 3D Studio max, Maya and Blender. Looking for a gig or a team to work on game development.

Main skillsets include:

texture artist & mapping
3D modeling
environmental art

Engine experience:
Unity - beginner
Unreal - Intermediate
Cryengine - intermediate

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hakjakgames
hakjakgames

I wrote an article for Gamasutra if anyone's interested.

Gamasutra.com

It's about how I built Guts and Glory while working a full-time job and going to college, and how you can too.

I hope other Unity game developers will find it inspiring and helpful!

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Guest
Guest

Awesome, thank you for sharing!

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MobimiGames
MobimiGames

Hi Group!

I use Unity for making games and I love it!

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PlanetGuardianVR
PlanetGuardianVR

Hello folks!
We used Unity, Blender, Substance to create assets and a game for the HTC Vive. Love the engine, although we wished there was a possibility to stack prefabs inside prefabs :)

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☣GenezisO☢
☣GenezisO☢

how do you mean, stack them ? U can make an EMPTY OBJECT, put a prefab in it, then create new empty object next to it and add other prefab into that, and then, save this whole EMPTY OBJECT as a prefab (that contains other prefabs :D ), idk what you mean :D

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