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Tag "dev diary"  (0 - 30 of 4,568)
 Shot One Devlog 2: Hype System, Character Selects and More!

Shot One Devlog 2: Hype System, Character Selects and More!

News

We are aiming to head to our first convention in January (PAX South) so we're all busy getting everything done for our vertical slice. We're going to...

Pocket Pursuit released for Mobile

Pocket Pursuit released for Mobile

News

The mobile police pursuit game Pocket Pursuit is now available for iOS and Android for free!

Fatty Rabbit Hole: Getting Worldly

Fatty Rabbit Hole: Getting Worldly

News

How Fatty Rabbit Hole became a multi-language game, and how I'll do things differently for the next game!

Terminal Conflict - NOW Available on STEAM Early Access

Terminal Conflict - NOW Available on STEAM Early Access

News

It's happening! Terminal Conflict is available on Steam Early Access.

Collapsus Progress Report 2018!

Collapsus Progress Report 2018!

News

Hey all! It's been a while since our last post (about a year, if I remember correctly). We've started doing our blog posts over on our website, so you...

Dev Diary: Combat Reanimation

Dev Diary: Combat Reanimation

News

Coming from the Latin word for soul, anima, to animate is literally bringing something to life. In this blog post, we are discussing how to revive our...

Fatty Rabbit Hole: The Engine Update

Fatty Rabbit Hole: The Engine Update

News

A quick story about upgrading Fatty Rabbit Hole's game engine to GameMaker Studio 2, and the future of the game after having lifted the hood on it once...

Sun's out, gun's out :)

Sun's out, gun's out :)

News

It's been a while since we had a chance to work on the game, we got pulled onto other gaming projects for clients, but we're back and dedicated to the...

Terminal Conflict - "Destiny Enacted" Development Diary 30

Terminal Conflict - "Destiny Enacted" Development Diary 30

News

Frithjof Nikolai Wilborn, explores new policies for the Middle East. Abdel Nasser awaits, with the key to the Suez and a policy at the heart of Cairo...

Dev Diary: The Inquisition is always listening

Dev Diary: The Inquisition is always listening

News

We released the one hour demo for free on different platforms, reaching many players that gave us interesting feedbacks

The Aura Shop Concept

The Aura Shop Concept

News

Aura always has your character existing in the game. While you're away your character will set up camp. You then have the option to present your camp...

Update 2018-11-25

Update 2018-11-25

News

A couple changes. Most notably, two more monsters. There's also a trailer which is already slightly outdated.

Bringing Strategy to macOS and SteamOS + Linux

Bringing Strategy to macOS and SteamOS + Linux

News

Loving strategy games and a Mac or Linux fan? Come join our BETA team as we are expanding with 4 new BETA positions and enlarging our international team...

Finally some news

Finally some news

News

We've been quiet here for years, but things are finally coming together!

First day after release // Development news

First day after release // Development news

News

First day after release and we have big patch. We got your feedback and fix a few bugs.

 Robothorium - Devlog: special surprise and last factions missions

Robothorium - Devlog: special surprise and last factions missions

News

Today we want to announce you that we are working on a special surprise and the last missions for the CyberRights and BioThorium factions.

Steam Factory v0.2: the Orders Update

Steam Factory v0.2: the Orders Update

News

New minor version of the Alpha is now released, adding Orders to the game.

Zeon 25 new update Release

Zeon 25 new update Release

News

In this blog we will tell you about the game development news and release date.

 Terminal Conflict - "Power Brokers" Development Diary 29

Terminal Conflict - "Power Brokers" Development Diary 29

News

Power struggle in the Middle East? Not a problem! Join Frithjof Nikolai Wilborn through the strategic landscape of Terminal Conflict's Soviet power brokering...

Madness and Crystals: The Creative Process Behind Returner 77

Madness and Crystals: The Creative Process Behind Returner 77

News

“I was told I was mad for wanting to create a crystal environment on a mobile platform”- Simon Fellah is the creative director and co-founder of Fantastic...

Release notes - game build 1.88

Release notes - game build 1.88

News

Lordmancer II game build 1.88 is live on Android. iOS version will be available after Apple approval.

Robothorium - Devlog 12th: Last mission for Humanobots and Supremachine

Robothorium - Devlog 12th: Last mission for Humanobots and Supremachine

News

we are working on the last mission for the Humanobot faction and Supremachine. You will soon be able to discover the outcome of their stories with epic...

Renown Modder Leif "Greatexperiment" Mills joins Strategy Mill

Renown Modder Leif "Greatexperiment" Mills joins Strategy Mill

News

Today, we announce that Leif "Greatexperiment" Miller, renown for his acclaimed "The Road to 56" mod for Hearts of Iron IV, has joined our team!

Screenshots of early prototype from March 2018

Screenshots of early prototype from March 2018

News

Here is a preview of the prototype from earlier this year. The UI was finally coming together and the panel changing and progression worked.

Hello Everyone! KickStarter coming soon!

Hello Everyone! KickStarter coming soon!

News

Hello, we're on IndieDB now and we are getting ready to start the Kickstarter!

Robothorium - Devlog: Update 0.9.4

Robothorium - Devlog: Update 0.9.4

News

It’s time for a big update including elements and events in exploration, and above all the Metabot! Also, players will now be able to fully play with...

Developing Online: The Shot One Method

Developing Online: The Shot One Method

News

A little insight as to how we're organizing ourself as we develop Shot One in a collaborative online environment.

Robothorium - The Metabot

Robothorium - The Metabot

News

Welcome aboard AIs, Let us present you the Metabot, this strange machine that you will soon encounter during your rioting. It will bring you joy or will...

Gameplay video of the upcoming mobile game

Gameplay video of the upcoming mobile game

News

Let me show you a little gameplay video of the upcoming mobile game!

What’s Going On - Second Part

What’s Going On - Second Part

News

From the last update I was programing a new menu and a lot of in game GUI. I also code some shaders to distinct enemies from background and items that...

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