OEngine
CommercialOEngine is a multiplatform C++ engine with an WYSIWIG editor. It's made to be very flexible, and has been used in many internal prototypes, and is currently...
A proprietary game engine developed by Pandemic Studios, first used Battlezone II: Combat Commander and later used in several Star Wars games including the popular Battlefront series.
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OEngine is a multiplatform C++ engine with an WYSIWIG editor. It's made to be very flexible, and has been used in many internal prototypes, and is currently...
Lumix Engine is an open source, MIT licensed, plugin-based, 3D game engine written in C++. Its main advantage is performance and usability. It includes...
Brahma is a 3D game engine with a rather retrofuturistic design, intended for small studios and solo developers. It's being written from scratch in C...
WOLF RPG Editor is a game construction tool that can create complex role playing games. It is often regarded as being aimed at advanced users, so keep...
zGameEditor: The rapid development solution with a tiny footprint. Create games that have a small distribution size using procedural content. The game...
Ren'Py is a free, 2D, and cross-platform engine that helps you make story-based games including visual novels and simulation games. It uses a scripting...
GameStudio A7 is mature, stable and complete game development solution, powered by -C like- Atari Lite-C language. Suite includes not-so-fancy model editor...
OpenSpace3D is a free software suite for the development of interactive real-time 3D projects. It allows you to create interactive 3D scenes without entering...
Unity is a multiplatform game development tool, designed from the start to ease creation. A fully integrated professional application, Unity just happens...
Aztica 6DX is a COM-based 3D Engine for Windows using DirectX. It features outdoor / indoor rendering, collision detection, portal-based visibility system...
The Quake engine is the game engine that was written to power 1996's Quake, written by id Software. It featured true 3D realtime rendering and is now...
A proprietary game engine developed by Pandemic Studios, first used Battlezone II: Combat Commander and later used in several Star Wars games including...