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The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.

Post tutorial Report RSS Hammer #004: Applying Textures

A video tutorial on using the Face Edit dialog to add materials to brushes, plus a few related tips and tricks.

Posted by on - Basic Mapping/Technical

Please visit this link to read the official Valve Developer page on the Face Edit dialog.

Like the map in my desktop wallpaper? Here's a download link if you want inspiration or if you're bored.
(It's my interpretation of a desktop wallpaper I had for a while, found here)

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