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Tag "pcramer"
Combat system design

Combat system design

News

Practice makes perfect, iterations move the project forward. It is extremely difficult to create a solid and stable game mechanic from the first attempt...

Prologue level design: Vol. 2

Prologue level design: Vol. 2

News

This is the second part of the article, where we want to talk about the basic principles of level design, techniques and problems that we encountered...

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