There have been many changes, improvements and bug fixing since the last demo. Most of them have been made based on the feedback we had received during...
A few weeks back a friend of mine, who also a game developer, suggested an interesting idea. When he was playing MH he almost never moved around the map...
It's October the month when game developers share their levels when they are in the least polished state. So, not to fall out of this tradition , I decided...
As we are gradually crawling out of the silent mode, you'll be seeing more progress updates coming out regularly. But before I begin, if you haven't played...
Hey all, I've been preparing a long serious of posts about tech and design ideas that went into the game. But it so happened that we've got something...
When we just started working on Mist Hunter we had a very standard set of guns. A handgun, a shotgun, a machine gun and so on. It's not necessarily a...
We are finally back with some really exciting news! First of all, the new game that we've been quietly working on is taking up a more substantial form...
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