There's a wealth of fantastic FPS games out there these days, and if you're a PC gamer you could do a lot worse than checking out the Steam FPS Fest happening...
Jump into Isonzo and either assault or defend the sheer rockface of the Marmolada mountain. 16 brave Italian mountaineers attempt to scale the Marmolada...
We go in-depth about the Ascent game mode coming next week!
The roadmap is updated and the name of the new game mode is announced: Ascent! A new teaser image reveals more about what to expect, and the Altitude...
We take a closer look at the upcoming Altitude Units Pack cosmetic DLC for Isonzo, including reference materials used! It contains uniforms for Italian...
For the anniversary of the Battle of Verdun, we look back at the history of the battle. There is a new campaign event with the possibility to win a teaser...
New uniform pack teaser, and we talk reference material and keeping things authentic in Isonzo while still being fun.
What we can learn from written correspondence during the First World War, including an account of a hard fought battle for the Castelletto.
We take a look at everything that happened with the WW1 Game Series this year, with special events for Verdun and Tannenberg, and a host of new content...
Covering authentically the entire Northern Italy from Torino in the west via Genoa and Bologna in south to Venezia in east. Made in arctic climate and...
The Danks Declassified Epsiode 6 - Dank's Birthday Revenge Party
Dank's Birthday, developed by Robert Banks for Dan Velman's 17th birthday.
The Alien Cube, together with the prequel The Land of Pain, is joining the Games in Italy event on Steam!
We look at the German Assault class in Isonzo's upcoming free expansion, and it's Wolf Truce time once again!
Today we introduce the Fior map in Isonzo, part of the Strafexpedition Offensive.
Today’s dev blog looks at the melee combat options available in Isonzo.
We’ve always worked hard to make guns feel authentic in the WW1 Game Series, not just in creating accurate 3D models and using sound effects recorded...
An army is nothing without weapons, and while we’ve looked at individual guns here and there throughout our previous blogs, we thought it would be valuable...
Today’s Isonzo Intel describes the mountain guns you can build and use in the game - the heaviest crewable weapons in Isonzo!
Today’s Isonzo Intel shows off the Barracks screen where you can track your progress and customize the appearance of your soldiers.
Learn how WW1 aviation is represented in Isonzo via the call-in system.
We return to the Dolomites for a closer look at the objectives and each defensive line!
Today’s Isonzo Intel takes a first look at the Dolomites map, featuring the Sasso di Sesto.
Today’s Isonzo Intel describes the chemical weapon support options in Isonzo.
We explain how barbed wire will feature in Isonzo and what gameplay options are associated with it.
Today’s Isonzo Intel looks at the Engineer class, including their ability to freely place certain defensive structures.
Our new Isonzo Intel covers the artillery support options your officers can call for in Isonzo! From mortars to creeping barrages...
Today’s Isonzo Intel looks at the Marksman class - their equipment, perks, and a little history.
The Gorizia map is the focus of today’s Isonzo Intel, but we’d also like to share that the launch is set for Summer 2022!
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