Heyo to everyone, here the new post of the game i've assembled, The Last Planets for Android. Below a brief description of the game and some useful links...
New Patch, New Game Mode, NEw Fixs... Some time passed and a new patch has been sent to Google Play for The Last Planets. Here below you will find all...
Heyo to everyone, here the new post of the game i've assembled, The Last Planets for Android. Announcing the new features for the game: the 🫂 Online...
Deuterium Wars is a rapid MMO 2D shooter. Create your own aircraft and plunge into heated battle with other players. What awaits you: an extensive role-playing...
Deuterium Wars is a rapid MMO 2D shooter. Create your own aircraft and plunge into heated battle with other players. What awaits you: an extensive role-playing...
Here's another summary of our last month of weekly updates! Links to full articles provided. To keep up to date, follow us on Twitter, Facebook, or check...
Infinity:Battlecape entered it's alpha phase of development this past weekend. Launching on Friday June 15th, the latest Alpha build of the game was made...
Here's another summary of our last month of weekly updates! Links to full articles provided. To keep up to date, follow us on Twitter, Facebook, or check...
Once again the last few weekly updates have been relatively small, and content sparse. So rather than spamming a series of small articles, here's a summary...
The last few weekly updates have been relatively small, and content sparse. So rather than spamming a series of small articles, here's a summary format...
This game is in development with me and my friend Mike. We decided to create a game with old Final Fantasy type gameplay and world design simply for our...
This weekend we're giving pre-Alpha access to all of our Alpha level backers. I'ts still a pre-alpha build, so gameplay is limited, but we've come a long...
More visual FX work on weapons and shields, an update for our space whale bobblehead backer reward, and a concrete date for our next patch.
The art team continues to work on our capital ships, and Flavien continues to implement new gameplay features as we prepare to release another patch.
Looking towards our next patch, weapons, and a mesh update for the Destroyer.
Wrapping up 2017 with a short but sweet progress report. We're looking forward to a great 2018 for I-Novae Studios and Infinity:Battlescape.
New alpha+ play-test week-end! Hey everybody. As we’ve done last January, we’re going to organize a new alpha play-test week-end next week. Anybody...
The new patch we've been talking about just got a release date, major blockers are being eliminated, and we're getting ready for future releases.
A new cinematic pre-rendered video shows off the command center for our military ground bases. The bases will populate planets in the system, and are...
Another weekly update. Some programing status updates, nothing major in this update, and a look at some more ground base artwork.
Fancy turntable animations showing off the finished meshes for the Corvette, Bomber, and Interceptor. Land base command center rendering, and more to...
Another weekly update. Status report from the programming team, and a look at station materials again. Once again this weeks header image features a modded...
This weeks update header features a modded Rethe Prime, made to mimic Saturn and it's moon Dione. Thanks to Playbenni, a member of our online community...
Bug fixes, Destroyer asset update, and a look at the destroyer's scale in context with some of the smaller ships.
Weekly Update! General update for the project, materials work for some plating detail on capital ships, and a look at some early destroyer meshing work.
The carrier is getting a facelift and redesign (maybe ;) ) and a few general updates on various tasks within the project.
Thoughts on the overall design direction of the Carrier class ship. Programming updates, and a design pass on the factory buildings!
Most notable for this week, we've released a new video showing off a networking simulation with 300 players in a "massive space battle" firing streams...
Updates to the Destroyer Concept artwork and overall ship design. Programming update, and another WIP concept piece on land based factories from Kristian...
A few usual art updates... and Flavien spent a few hours playing with some minimalistic A.I. for missiles and auto-aiming turrets ( which will mostly...
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