As someone who makes games, speedrunning is the finest form of flattery. So, I tried to optimize my game “Just Keep Running” for speedrunning, and...
There are three main reasons why I decided to use FMOD when developing "Just Keep Running". In this article, I'll be going through each point in as much...
For JKR, I wanted the soundtrack to be responsive to what was happening in the game. So, we developed a relatively simple but effective Music System...
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