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Post news Report RSS Invicinity: Sorrow - Alpha 0.5

My goal is to create a genuinely terrifying experience that deeply connects with players, without resorting to cheap jumpscares or magic elements.

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(Update: The demo has been delayed for start of December, for more content and polishing)


If you are willing to participate and share feedback with me after the demo,

please contact me at invicinityofsorrow@gmail.com

to get the demo as soon as it's ready.



The story is set in a dystopian 80-90s, inside an old apartment in a crowded tenement building during winter. There is something quite off with the building and its tenants, and it is up to you to decide what to do and how to do it. Depending on your time of day, actions, and noise level, the tenants might become aware of your presence (or not). You can choose to just lay in bed and watch TV, sit in a chair and listen to the radio, explore the whole apartment, or venture out into the building and its many mysteries.


Alpha 0.5


- New camera system with a moveable vignette added for more realistic feel.

- Upgraded outdoors and neighbor apartment windows. Lights turn on and off throughout the day and silhouettes walking by can be seen. The building hallways are fully accessible and remade. You are able to ring on neighbor doors, eavesdrop on conversations, be chased by shadows and more.

- Depending on the time of day and your style of play, Tenants AI will adjust in different ways, with much more replayability and a terrifying experience (or a cozy one).

More info soon!

Created by: Nemanja Davidovic
Founder of the Lunacy: Saint Rhodes
Youtube.com

Hallway Upgrade

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