Whenever I load the game it crashes, even without any other mods.
Whenever I load the game it crashes, even without any other mods.
I'm getting a CTD when I load a game, does this mod have conflicts?
I'm having a problem where the first person view model fro the exoskeleton doesn't show up.
Also there is a weird transparent hand bug when pulling out the detector, is that because of Reshade?
Can you integrate this mod Playground.ru with Remake?
I'm getting a big drop in frames, can somebody help?
Just like the one used by Glaz.
Aren't those Fallout 3 ghouls?
I wanna see the aim.
Does it change third person too?
Reminds me of a Fallout PipBoy.
No way, this is like another game.
Velociraptor also looked much more bird like than most people think.
When will this game be released?
How do I get the Russian version to work?
Anyone else having trouble progressing from the 2nd mission?
Fix doesn't work, it says DirectX encountered a problem.
tX reports 4096 MB of video memory and 3854 MB of available texture memory.
Picmip is set manually.
Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps
Loading 'ui/main.menu'...
Loading 'ui/difficulty.menu'...
Loading 'ui/options.menu'...
Loading 'ui/options_look.menu'...
Loading 'ui/options_move.menu'...
Loading 'ui/options_shoot.menu'...
Loading 'ui/options_misc.menu'...
Loading 'ui/options_graphics.menu'...
Loading 'ui/options_game.menu'...
Loading 'ui/options_sound.menu'...
Loading 'ui/options_control_defaults.menu'...
Loading 'ui/options_graphics_defaults.menu'...
Loading 'ui/options_b2f.menu'...
Loading 'ui/credits_b2f.menu'...
Loading 'ui/combats_b2f.menu'...
Loading 'ui/mission_select/missiondefs.menu'...
Loading 'ui/mission_select/mission_layout.menu'...
Loading 'ui/mission_select/navcontrols_next.menu'...
Loading 'ui/mission_select/navcontrols_prev.menu'...
Loading 'ui/mission_select/mission_select.menu'...
Loading 'ui/mission_select/mission_select_01.menu'...
Loading 'ui/mission_select/mission_select_02.menu'...
Loading 'ui/mission_select/mission_select_03.menu'...
Loading 'ui/mission_select/mission_select_04.menu'...
Loading 'ui/mission_select/mission_select_05.menu'...
Loading 'ui/mission_select/mission_select_06.menu'...
Loading 'ui/mission_select/mission_select_07.menu'...
Loading 'ui/mission_select/mission_select_08.menu'...
Loading 'ui/mission_select/mission_select_09.menu'...
Loading 'ui/mission_select/mission_select_10.menu'...
Loading 'ui/playerprofile.menu'...
Loading 'ui/connect.menu'...
Loading 'ui/quit.menu'...
Loading 'ui/vid_restart.menu'...
Loading 'ui/language_restart.menu'...
Loading 'ui/snd_restart.menu'...
Loading 'ui/rec_restart.menu'...
Loading 'ui/error.menu'...
Loading 'ui/save_load.menu'...
Loading 'ui/background.menu'...
Loading 'ui/briefing.menu'...
WARNING: Could not find material '$levelbriefing'
Loading 'ui/pregame.menu'...
Loading 'ui/victoryscreen.menu'...
WARNING: sound file 'voiceovers/generic/axis/n/gen_n_pain1.wav' used as streamed in alias 'generic_pain_german_2' and loaded in alias 'moscow_punch1_layer'
WARNING: sound file 'voiceovers/generic/axis/n/gen_n_pain3.wav' used as streamed in alias 'generic_pain_german_2' and loaded in alias 'moscow_punch1_layer'
WARNING: Pathnode (Cover Left) at (123 -254 -23) is in solid
-----------------------------------
Loading materials...
Loading sun settings...
Loading lightmaps...
2 merged lightmaps from 5 original lightmaps
Loading lightgrid coefficients...
Loading lightgrid hash...
Loading surfaces...
Loading cull groups...
Loading cull group indices...
Loading portal vertices...
Loading occluders...
Loading occluder indices...
Loading AABB trees...
Loading cells...
Loading portals...
Loading nodes and leafs...
Loading submodels...
Loading entities...
recursive error after: Hunk_AllocAlign failed on 252656 bytes (total 200 MB, low 1 MB, high 198 MB)
What's going on here?
velociraptor24
Anonymous joined
Hello, I am a Call of Duty 2, 4, and BF fanboy.