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Making Counter-Strike: 2012 Offensive, and a dedicated modder!

Comment History
UsernameZer0
UsernameZer0 - - 8 comments @ ProBots

I don't think the guy is working on this anymore-

Good karma+1 vote
UsernameZer0
UsernameZer0 - - 8 comments @ CS:BO Demo (Temporary)

Sorry for not responding yesterday.

1. No mods give VAC, only if you are using them offline.

2. The scripts of the weapons have been copied to represent their beta forms.

Good karma+1 vote
UsernameZer0
UsernameZer0 - - 8 comments @ CS:SO OBT 0.10 Standalone

I'm just asking a question, but how did you get the source code? I'm not asking for it or anything.

Good karma+1 vote
UsernameZer0
UsernameZer0 - - 8 comments @ CS:SO OBT 0.10 Standalone

How did you manage to do this with Counter-Strike: Source?! That's awesome.

Good karma+1 vote
UsernameZer0
UsernameZer0 - - 8 comments @ Counter-Strike: Old Offensive v4.9

Alright, thank you. Just asking a question.

Good karma+1 vote
UsernameZer0
UsernameZer0 - - 8 comments @ conroy_bumpus

Thanks for watching my mod! You're awesome.

Good karma+1 vote
UsernameZer0
UsernameZer0 - - 8 comments @ Update on My Mod: Counter-Strike: 2012 Offensive

Hello! Yes, what will be 2012 would be old sounds (Radio, UI, Footsteps etc.) , old player models, old arms & gloves, no optional weapons, and old maps. What will be currently still is Panorama UI, because it's supposed to be a remake of the 2012 CS:GO. Also what will be current too is the w_models. (Third person models), because I'm going to rig them soon for the new animation set. Also there is no old player animations because it's so broken it can't be played with people on client-sided servers. The version that we are using to remake this is 1.0.0.63, hoped this helped you!

Good karma+1 vote
UsernameZer0
UsernameZer0 - - 8 comments @ Counter-Strike: Old Offensive v4.9

Hey, I just want to ask a question. I'm a modder, but how did you get the scaleform client working?

Good karma+1 vote