I don't think the guy is working on this anymore-
I don't think the guy is working on this anymore-
Sorry for not responding yesterday.
1. No mods give VAC, only if you are using them offline.
2. The scripts of the weapons have been copied to represent their beta forms.
I'm just asking a question, but how did you get the source code? I'm not asking for it or anything.
How did you manage to do this with Counter-Strike: Source?! That's awesome.
Alright, thank you. Just asking a question.
Thanks for watching my mod! You're awesome.
Hello! Yes, what will be 2012 would be old sounds (Radio, UI, Footsteps etc.) , old player models, old arms & gloves, no optional weapons, and old maps. What will be currently still is Panorama UI, because it's supposed to be a remake of the 2012 CS:GO. Also what will be current too is the w_models. (Third person models), because I'm going to rig them soon for the new animation set. Also there is no old player animations because it's so broken it can't be played with people on client-sided servers. The version that we are using to remake this is 1.0.0.63, hoped this helped you!
Hey, I just want to ask a question. I'm a modder, but how did you get the scaleform client working?
UsernameZer0
joined
Making Counter-Strike: 2012 Offensive, and a dedicated modder!