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Hello Everyone!, My name is Tony!, I’ve been a indie game developer for 11 years. Currently i’m developing a web based multi-player, side-scroller, shooter with the working title “Overlay”. In addition, i’m starting a small online video game company called Philosoplay . Philosoplay wishes to transform what we commonly call ideas, thoughts, or dreams into unique interactive experiences that can be shared with the world! As a Game Developer, my main motives are to create games that players not just enjoy but feel as if they play a meaningful role in how their story unfolds. However, i wonder if it’s possible to do this by substituting individual based incentives found in many traditional multi-player games for team based incentives?. If so, do you think this can be achieved in a game that impacts both casual and hardcore gamers in a meaningful way?. Those are just a couple of questions Philosoplay will attempt to answer with the interactive experiences we create.

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"That Rock Paper Scissors Game!" Steam Greenlight Trailer

"That Rock Paper Scissors Game!" Steam Greenlight Trailer

That Rock Paper Scissor Game!

Hey hey Everyone! We have Great news! "That Rock Paper Scissors Game!" has finally made its way to Steam GreenLight!

New Levels and Power Ups in That Rock Paper Scissor Game

New Levels and Power Ups in That Rock Paper Scissor Game

That Rock Paper Scissor Game!

"That Rock Paper Scissor Game!" has a major update to share several new power ups and two new levels to do battle in!

That Rock Paper Scissor Game! Trailer

That Rock Paper Scissor Game! Trailer

That Rock Paper Scissor Game!

We've all played Rock Paper Scissor, but not like this! Playing with up to 3 players, you choose your character either Rock, Paper or Scissor and the...

Dev Log

Dev Log

Philosoplay

Check out our evolved take on the classic Rock Paper Scissor!