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Comment History
Thepersonwiththename
Thepersonwiththename - - 30 comments @ new BaS bullets 0.2

i have a couple ideas
23x75mm "Zvezda" flashbang rounds
maybe .338 federal explosive rounds?

also, what is that to the left of the RGD-5??

Good karma+3 votes
Thepersonwiththename
Thepersonwiththename - - 30 comments @ [MODDED EXES] Mugging Squads (UPDATE 1.4)

can I spawn the squads from debug menu?

Good karma+1 vote
Thepersonwiththename
Thepersonwiththename - - 30 comments @ WW 2 STG 44 AR

Mags redux compatible?

Good karma+3 votes
Thepersonwiththename
Thepersonwiththename - - 30 comments @ Milspec PDA 1.11.1 with Kill Tracker

i can always see squads no matter what i do

Good karma+1 vote
Thepersonwiththename
Thepersonwiththename - - 30 comments @ Even More Hideout Furniture [Update 2]

how do you rotate stuff on a vertical axis?

Good karma+1 vote
Thepersonwiththename
Thepersonwiththename - - 30 comments @ Drunk's Hands Legs and Westerners v4

could you make a list of all changed outfits?

Good karma+3 votes
Thepersonwiththename
Thepersonwiththename - - 30 comments @ Campfires placeable 0.22

doesn't work :[

Good karma+3 votes
Thepersonwiththename
Thepersonwiththename - - 30 comments @ LEWD SAF addon

Another great addon! Although, i have the glitch where the icons for your weapons are blank, idk why tho.

BTW can't wait for the LATW Australia pack!

Good karma+1 vote
Thepersonwiththename
Thepersonwiththename - - 30 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

i hope someone knows what to do because i swear i'll shoot myself

- SSS HUD RAINDROPS SHADER INSTALLED 0
- SSS RAIN SHADER INSTALLED 0
- SSS BLOOD SHADER INSTALLED 1
- SSS BRANCHES SHADER INSTALLED 1
THM chunk 2072 fixed, wrong size = 39, correct size = 38
THM chunk 2072 fixed, wrong size = 42, correct size = 39
THM chunk 2072 fixed, wrong size = 40, correct size = 45
THM chunk 2072 fixed, wrong size = 36, correct size = 43
THM chunk 2073 fixed, wrong size = 22, correct size = 18
THM chunk 2073 fixed, wrong size = 26, correct size = 22
THM chunk 2073 fixed, wrong size = 19, correct size = 25
THM chunk 2073 fixed, wrong size = 19, correct size = 18
THM chunk 2073 fixed, wrong size = 22, correct size = 26
THM chunk 2073 fixed, wrong size = 23, correct size = 28
THM chunk 2073 fixed, wrong size = 20, correct size = 34
THM chunk 2073 fixed, wrong size = 19, correct size = 31
THM chunk 2073 fixed, wrong size = 22, correct size = 18
THM chunk 2073 fixed, wrong size = 25, correct size = 27
THM chunk 2073 fixed, wrong size = 27, correct size = 28
THM chunk 2073 fixed, wrong size = 26, correct size = 23
THM chunk 2073 fixed, wrong size = 25, correct size = 24
THM chunk 2073 fixed, wrong size = 19, correct size = 33
THM chunk 2073 fixed, wrong size = 19, correct size = 28
THM chunk 2073 fixed, wrong size = 13, correct size = 17
THM chunk 2073 fixed, wrong size = 17, correct size = 30
THM chunk 2072 fixed, wrong size = 28, correct size = 41
DX10: c:/stalker/anomaly\gamedata\shaders\r3\heatvision.ps is missing. Replace with stub_default.ps
! c:/stalker/anomaly\appdata\shaders_cache\r4\accum_sun_near_nomsaa_nominmax.ps\2048111100110000000000100000110101013110201121000
! error: common_functions.h(43,34): warning X3206: implicit truncation of vector type
common_functions.h(63,2): warning X3206: implicit truncation of vector type
common_functions.h(68,49): warning X3206: implicit truncation of vector type
common_functions.h(100,2): warning X3206: implicit truncation of vector type
gbuffer_stage.h(123,24): warning X3206: 'Load': implicit truncation of vector type
gbuffer_stage.h(124,23): warning X3206: 'Load': implicit truncation of vector type
pbr_brdf.h(67,11): error X3004: undeclared identifier 'SRGBToLinear'
pbr_brdf.h(185,10): error X1507: failed to open source file: 'pbr_brdf_blinn.h'

Good karma+1 vote
Thepersonwiththename
Thepersonwiththename - - 30 comments @ Boomsticks and Sharpsticks

Expression
Function :
File
: <no expression>
CScriptEngine::lua_pcall_failed
D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_e
:
ngine.cpp
Line
: 262
Description : fatal error
Arguments :
1: [Lua]
...er/anomaly\gamedata\scripts\placeable_items_trade.script(6)
: generate_trade_table
LUA error:
...er/anomaly\gamedata\scripts\placeable_items_trade.script:6:
attempt to call field 'get_real_community' (a nil value)
Check log for details
stack trace:
Press OK to abort execution

Good karma+1 vote
Thepersonwiththename
Thepersonwiththename - - 30 comments @ Grelka - Music on bases for Anomaly

In warfare mode, does the music change dedpending on which faction owns the base?

Good karma+1 vote
Thepersonwiththename
Thepersonwiththename - - 30 comments @ LEWD FAD addon

Damn you've thought of everything

Good karma+1 vote
Thepersonwiththename
Thepersonwiththename - - 30 comments @ LEWD FAD addon

Another great addon! a recon an fx-05 xiuhcoatl will be cool.

Good karma+1 vote
Thepersonwiththename
Thepersonwiththename - - 30 comments @ New levels 0.53

NPCs that surrender in one of the new locations won't flee, they will just stand on the spot?

Good karma+1 vote
Thepersonwiththename
Thepersonwiththename - - 30 comments @ [DLTX AND WCT REQUIRED] Gunslinger Controller (UPDATE 2)

Please make a suicide keybind 🙏

Good karma+1 vote
Thepersonwiththename
Thepersonwiththename - - 30 comments @ LEWD FARA 83

Awesome! Could you please make an EF88 Austeyr? It's my favourite rifle

Good karma+3 votes
Thepersonwiththename
Thepersonwiththename - - 30 comments @ v1.1 is coming!

Please fix the S-Nav lag issue this update

Good karma+1 vote
Thepersonwiththename
Thepersonwiththename - - 30 comments @ NPC fleeing 0.33

can you make it so my companion won't flee?

Good karma+2 votes
Thepersonwiththename
Thepersonwiththename - - 30 comments @ [DLTX] T.H.A.P. Rework 2.1

where is the hd models patch??

Good karma+1 vote
Thepersonwiththename
Thepersonwiththename - - 30 comments @ Dismemberment 0.81 [for 1.5.2]

Would it be possible for you to add options to MCM for dismemberment to happen with only certain calibers? That way i could have 7.62 x 51mm and higher be able to dismember. (i hate that my PM obliterates their heads)

Good karma+1 vote
Thepersonwiththename
Thepersonwiththename - - 30 comments @ Campfires placeable 0.22

apparently, no surface is suitable for a campfire.

Good karma+3 votes
Thepersonwiththename
Thepersonwiththename - - 30 comments @ DNPCAV HD VARIETY [07.12 UPDATE]

no women in zone. only controller

Good karma0 votes
Thepersonwiththename
Thepersonwiththename - - 30 comments @ Photo of a loved one 1-5

and how do i change the phots to mine?

Good karma+1 vote
Thepersonwiththename
Thepersonwiththename - - 30 comments @ Arszi's Campfire Roasting for Anomaly 1.5.1

"Cannot use a campfire with enemies nearby" anyway to disable this?

Good karma+2 votes
Thepersonwiththename
Thepersonwiththename - - 30 comments @ Companion Inventory

how tf do i install this? in tutorials it says to use "ui_pda_relations_tab.script" but i can't find it!!

Good karma+1 vote
Thepersonwiththename
Thepersonwiththename - - 30 comments @ Desolation v0.2.4 Demo

The glass of the scopes are pitch black and i cant switch from iron sights to scope on guns like the Kar98K. How do i fix this?

Good karma+1 vote
Thepersonwiththename
Thepersonwiththename - - 30 comments @ ARMR Arti and RavenAscendants Mags Redux 1.5.2

if this is possible, could you please make the viewmodel of the gun have the equipped mag in it? it bugs me a bit that if i have an rpk or polymer mag equipped in the ak it just looks like a regular ak. same with reload anims. I get that this may be too hard and too long to make.

Good karma+4 votes
Thepersonwiththename
Thepersonwiththename - - 30 comments @ Desolation v0.2.4 Demo

The scopes are pitch black. How to fix?!

Good karma+1 vote