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Gaming since the 80's, modding since late 90's. Swat 4 - SSF - Community and Mod Arma 3 - Tier 1 Operations - Community with mods. Star Citizen - Imperium - The only place to be...

Comment History
TheOnly4u
TheOnly4u - - 1 comments @ SSF Realism Mod v3.2

Wow...This is a blast from the past. Haven't touched this project since 2006/07, when I stopped playing Swat 4, and released the source files @ v3.1.

I can't answer to any changes done in v3.2, but The SSF Mod was never made for singler player. Adding a single player story was something I did on request from the community.

Wandering alone COD style was never the intention for the Mod. It was purely made for Coop for use in the SSF community. Other players and communities using TDM, DM & single player is just something the engine supported.

As those still playing this game, you can make all the changes you want. Most of the AI behavior, accuracy, ballistic and armor settings.

As for realism. Back when the mod was made, a standard medium quality level IIIa flack west would stop most pistol rounds, and many of them at that. When adding level III plates in that flack west, that plate alone had a minimum requirement NIJ of 6 rounds 7.62mm Ball. Most Armor at that time could easily with stand 30+ 5.56mm round fired @ 5m with a certain spread, without the back face signature exceeding 44mm.

Later in 2009, a normal high End plate could with stand 63 rounds+ 5.56m fired at 20 and 10 meters, 33 round single at 20m, 30 round burst at 10m, with less then 10mm backface signature.

I'll grant you that there is some criminally bad armor out there, but US Goverment through NIJ hasn't increased the standard minimum requirement, so many bad manufactures can still produce subpar equipment that somehow is being used by Law and Military personnel.

But still I hope you all enjoy this mod. I glad to see it's still in use.

Good karma+2 votes