• Register

A human who only made this account to review Underhell.

Comment History
Steve0Greatness
Steve0Greatness - - 3 comments @ Underhell

Same.

Good karma+1 vote
Steve0Greatness
Steve0Greatness - - 3 comments @ boredgunner

I'm aware this is probably a terrible way to try and get in contact with you, but I'm not sure how else to reach out to any admins on the Underhell wiki. You seem reasonably active on here nevertheless, so I hope you see this. I've been trying to get in contact with administrators of the Underhell Fandom Wiki as the wordmark, background, and favicon no longer seem to show up on the wiki. I've posted the original files on your user talk page on the wiki.

Good karma+1 vote
Steve0Greatness
Steve0Greatness - - 3 comments @ BLOODNIGHT: The Night of Blood

* Nice visuals. The pixelated style is a neat change-up from most other Source mods.
* Great premise. I think the protagonist, despite seeming to be a trashy person, is definatly all he needs to be for this kind of story.
* Horror. The ambiance and darkness work together to create one of, if not the most, suspensful horror games(full stop).
* Minimalism. I like how the rooms are fairly bare bones, it makes each detail stand out from the enviornment.

However, I do have a bit of problems I encountered throughout the mod.

* The car looks out of place. It just looks like it was taken from an entirely different game.
* The random *** wood chipper spitting blood makes no sense. There's no build-up to it. Like yeah, it's gross, but it just doesn't make sense. Especially since it's out of the way, meaning there's a chance the player a) won't find it or b) will find it before they even enter the house.
* The HUD doesn't match the visuals of the game. I like how it was changed to white, however, the sprint bar doesn't seem to be properly colored. The text is smooth, when it should likely be pixelated.

Overall, I enjoyed this mod. It was enthralling.

Good karma+1 vote