HELLO , I am a 3D artist from INDIA. I am fond of modelling game props, weapons . I also have some knowledge of building levels in cryengine by using solids or importing max files in .cgf format. I am familiar with modelling in 3DSMAX , MAYA and among other softwares, I use MUDBOX , HEADUS_UVLAYOUT , Photoshop.
The door asset is made in 3DS MAX and then imported in CryEngine as .cgf file. Then CryEngine's own door entity is placed in the scene and the default door geometry model has been replaced with my custom model