This member has provided no bio about themself...
Just stopping by to say that despite our website no longer existing, three quarters of the team being inactive, and no "real" updates in a while...
demo this summer.
After nearly a year of development, Maerchen is finally ready for release. We are delighted to announce to the community that the absolute final version...
released!
Finally some good news. I, quite by accident, stumbled across a very recent partial build of Maerchen that I thought I had lost. With it, along with some...
update (03/27/05)
After a few months of just using our Nord1c website as a resource for Maerchen, we've finally set up a site dedicated 100% to Maerchen. Though it's...
website live!
The available screenshots suggest that this will be a true work of art that both draws on the success of one of the best RPGs in gaming history, and innovates...
rtm interview
I'd like to welcome the following people to the Maerchen Development Team: "License2Kill": Project Sub-leader, 2D Sprite Artist. "SILVERWOLF_87"...
new members
I've got some more screenshots for you today, one of which has been seen before by careful modDB forum browsers, the other of which is brand spanking...
new screenshots
It's time for another Maerchen Progress Report. This week has been a busy one at school, so I haven't accomplished that much, in comparison...
progress
After a grueling three weeks of debugging, optimizing, and adding new features, the alpha build v0334 of Maerchen is finally available. It includes the...
alpha.0334 released!
I've released the SDK Platform Alpha v001, which includes the editable player, HUD, console, and first level sprites in bitmap form, as well as an...
sdk platform alpha v001
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