Veteran and freelance independent mapper for previously Star Trek Voyager: Elite Force, nowadays for Jedi Academy and other idtech3 games. Developer of the 2004's highly regarded and signature map "Asteroid Base" for Star Trek Voyager: Elite Force (now available for Jedi Academy).
"No one should be under any illusions about what we're gonna face here. Our final jump will take us intra-atmosphere, less than two clicks above the surface."
One of the four promotial screenshots published while developing the RPG-X version of the map "Battlestar Aurelia", depicting one of the many areas featured.