Considering how advance we are now. We can now refine the models in some blenders or other 3D apps and it's animation
Considering how advance we are now. We can now refine the models in some blenders or other 3D apps and it's animation
Thanks for Tyranid campaign.. Hopefully we can crack for Tyranid cinematics in campaign too.
Any plans of deploying the Adeptus Custodes and Sisters of Silence with all it's different variations?
How's the Custodes Mod? 🤔
Any updates?
The recent update of new honor guards like using Necrons in campaign spawned an imperial titan & imperial baneblade variant as facing imperial guards. (Bug?)
Icon of honor guards are in pink in SP campaign.
(buried)
I will still gonna play his mod though
I hope there'll be ISIS faction to shoot at. 🤣
Definitely deserves and worthy of wait.
I would definitely kinda want to see tank or naval ship size difference and movements changes. Making it more unique when going campaign.plus infantry needs to be small size comparison to vehicles. That's my only wish. If possible a texture that makes every units more like not looking like toys
I think most naval battleship of three factions seems like the same size like the mid size ship. Is it possible to make them bigger like what you did to the land mammoth tank like of the soviet?
Example the naval destroyer ship seems the same size of the aircraft carrier. So too is the Japanese naval ships
Will you modify Naval battle ship to be a bit bigger and slower? Including big tanks?
Retexture?
Still compatible in campaign?
Yup unless they have nano shield upgrades. Fragile but painful in mobility and damage.
Does this mod Support campaign? If it does, does it improve the experience or breaks the game experience? I really love to have a mod that spice up the campaign in a bit modified realism way. Hopefully large naval fleets go slowly like it's big size should.
By the way thanks for the modification of the mod
Oh. Ok. I usually play campaigns when i get bored of skirmish sometimes. I like the improvements though.
Awesome improvements but trying campaign is a no to this. I tried it using Rising Sun and lvl. 1 infiltration failed no matter how much you copy the enemies. Always got shot down. Tesla tower detector isn't even a joke. Is this meant for Campaign also or skirmish only?
I tried playing this mod in campaign using Rising Sun. Lvl.1 using the transport to infiltrate but when it gets close to tesla tower they'll always shoot it down i always get detected. Is this never meant to be played in Campaign? I really like the improvements though.
I almost forgotten this mod. This was awesome. But i lost the files.
Will there be anyone to be or someone would work on this mod with the author's permission while they're busy in Real life? I mean c'mon.
Congrats. I hope models will be updated too if it has future updates.
Thank you for making the game better than the original. Keeping the game alive to the decades & beyond. Keep it up.
Will this work in campaign in the future or not planning for it?
Keep up the epic work, creative and innovation for this mod is legend
Keep up the update and improve the already impressive mod
Thank you Masters. Time for replay and re-experience the update.
This is what I'm looking for. Thank you very much.
ralph777
Ralph joined
I'm a simple ordinary guy that love to explore everything only for good and kind stuff.. a good friend to be with.. and love to play Dawn of war Soulstorm especially as Tyranids and other mods with it. I also play Warhammer Space Marine. And I also love to Play Jurassic Park Operation Genesis, ANNO Series, W40K Killteam, Age of Empires 3, Red Alert 3, Company of Heroes Modern Comat Mod, C&C Generals, Red Alert, Tiberium Wars, Halo Costume Edition (SPV3 mod) the upcoming Indie game the Prehistoric Kingdom and also the recent game called Jurassic World Evolution and Elders Scroll V: Skyrim + Mods