We are an independent developer group forged with the sole purpose of revitalizing the industry by re-imagining games and reinventing genres to fit the modern day gamer. We have decades of experience creating boring old games, however that only made us want to try something new and fresh. We aspire to make games fun again without relying on game design crutches and traps. The goal isn’t to build franchises but to make memorable games from about any genre that we can tackle and even mixing things up a bit.
After stumbling over a World Eater’s remains he went inside only to find a looted Dragon’s Lair. Searching to see if anything was left behind, he found a nearly perfect sphere made of rock near a runed pedestal. Grabbing the rock made it glow and almost instantly a portal opened up above and a giant World Clutcher claw came down pulling him into the Void of the World Eaters.
Story goes that the same kind of portal opens every time the world is threatened by World Eaters. A creature made of Domination Energy emerges from the portal bearing a World Clutcher claw for an arm and relentlessly chases down the Dragons killing them with strange magic and stealing their energy.