Based in Hammersmith in London, Payload Studios is the award winning developer behind TerraTech – the ultimate exploration and combat game, set on the off world. TerraTech started life in 2012, and the Payload team started to assemble in late 2013 before successfully surpassing a £35,000 funding round on Kickstarter in summer 2014. Now enjoying life on Steam Early Access, the game – described by The Guardian as ‘the next Minecraft’ – charges players with creating their own vehicles out of a host of different building blocks both to harvest whatever resources they can find from recently discovered exo-planet and to take down rival Techs also out to sap up the world's resources.
We're working on a completely new Crafting system, and have started initial groundwork for Multiplayer. find out more here.
A very large part of finding your way in the off-worlds of TerraTech is by choosing the corporation's blocks that best suit you and your intergalactic...
In the biggest update to TerraTech yet, we have some awesome new toys for you to play with! The SCU (Singularity Containment Unit) Storage block makes...
Here is our Dev Diary from February 2016! See what we've been working on...
Many months ago we switched the game over to having a day and night cycle but in the process we lost a lot of detail in the sky. The old skydome used...
Our new way of keeping you guys up to date with what we're working on!
A new blog to explain our approach to Early Access and why we're in no rush to come out of it just yet. In the meantime, we're 30% off on Steam til 6pm...
TerraTech is now 25% off in the Steam Summer Sale!
The latest and best build of TerraTech has now landed on Steam with a bang, with major bug fixes and optimisations plus a whole new opening sequence and...
TerraTech price drop and Year One Payload pack goodies for existing players, including free giftable copy!
TerraTech heads for early access on February 6th, Kickstarter backers receiving codes now
We've rolled out a new festive-themed update to the TerraTech Open Beta, and are offering the game at a sale price for the Christmas period!
2014 is almost over. That means it's time to vote for IndieDB's game of the year!
New plot, new music, and new encounters and more heading to TerraTech in the days ahead.
TerraTech is heading for open beta this November! Find out what you can expect to see hit play next month.
Consultant Art Director Jolyon Webb explains how ExpCorp made its way to TerraTech.
Enter your vehicle now to see it raced by the team live on Twitch
Lead designer Kris Skellorn on getting started with harvesting and crafting
We hit our Kickstarter target! The fun continues, with PayPal backing available now on our website!
We've made more improvements to the TerraTech Pre-Alpha Local Multiplayer Demo.
TerraTech Designer, Kris Skellorn offers tips on how to get the most out of the vehicles you build in our free demo.
New version of the TerraTech Sumo Showdown Demo released today for PC and Mac, featuring various fixes and improvements.
Terratech Lead Artist, Jolyon Webb, explains the design of TerraTech's intergalactic natural resources.
Try our first local multiplayer mode in the latest free Demo!
TerraTech Designer, Kris Skellorn, takes a break from our Kickstarter to explain the mechanics of building your Mining Base, the focal point of your intergalactic...
Kris Skellorn explains how AI Drones are being designed and implemented in TerraTech.
See the first concepts for the exclusive vehicle skins you can get if you back TerraTech on Kickstarter!
Kris Skellorn explains the design of Venture, the next playable faction in TerraTech.
Vehicle construction and combat game TerraTech hits Kickstarter after 'Game of the Show' success at Radius Festival.
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