Melissa Pons is a sound designer and sound editor for film, animation and games Knows audio implementation on UDK and currently learning more of Fmod Studio. She's also an avid field recordist and provider os fancy sound effects.
In this article, we briefly explain why we opted to use Fmod Studio.
why we use fmod in our game
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.